Elden Ring Tough Rebalance (Fast Leveling)

⭐ — (10 endorsements) 📥 256 downloads 📌 v1.0 📅 4/12/2024
⚪ Last updated 2024

By SeaborneSquash · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/12/2024 📅 Created: 4/12/2024

🔍 Analysis

  • 🏆 #495 of 569 Gameplay mods in this game by downloads

📋 About This Mod

My version of regulation.bin. Basic idea is to make everyone tougher, both the player and all the enemies and bosses and to increase the amount of runes gained. I also made some tweaks to many of the talismans that were pretty weak in my

Okay so first of all, here are the stats for all playthroughs (NG0 - NG7):

Enemy Health: (x1. 25) - (x1. 5) - (x2) - (x2. 25) - (x2. 5) - (x2. 75) - (x3) - (x3. 25)

Enemy Stamina: x1. 3

Enemy Damage: (x0. 5) - (x0. 6) - (x0. 6) - (x0. 6) - (x0. 7) - (x0. 8) - (x0. 9) - (x1)

Enemy Damage Resist: (x1) - (x1. 1) ->

Enemy Status Resist: (x1) - (x1. 2) ->

Rune Multiplier: (x5) - (x7) - (x10) - (x15) - (x20) -> It look like a crazy value but when you are above level 400 even with 15/20 times more runes you still feel like you are stuck.

Enemy Poise Damage received: x1

Player Stamina Damage received: x1

Talisman changes:

Crimson Amber Medallion: Health bonus increased to 15%/20%/25% for versions base/+1/+2

Cerulean Amber Medallion: FP bonus increased to 15%/20%/25% for versions base/+1/+2

Viridian Amber Medallion: Stamina bonus increased to 15%/20%/25% for versions base/+1/+2

Blessed Dew Talisman: Regeneration increased to 5HP/s

Arsenal Charm: Bonus Load increased to 15%/20% for versions base/+1

Great Jar's Arsenal: Bonus Load increased to 25%

Dragoncrest Shield Talisman: Damage negation increased to 10%/15%/20% for versions base/+1/+2

Dragoncrest Greatshield Talisman: Damage negation increased to 25%

Spelldrake/Flamedrake/Boltdrake/Haligdrake Talisman: Damage negation increased to 15%/20%/25% for versions base/+1/+2

Pearldrake Talisman: Damage negation increased to 5%/10%/15% for versions base/+1/+2

Dagger Talisman: Crit Damage bonus increased to 25%

Twinblade Talisman: Damage bonus increased to 100% for the final attack

Axe Talisman: Damage bonus increased to 20%

Faithful's Canvas Talisman: Incantation bonus increased to 10%

Flocks Canvas Talisman: Incantation bonus increased to 15%

Warrior Jar Shard: Skill damage bonus increased to 15%

Shard of Alexander: Damage bonus increased to 20%

Blue Dancer charm: Max damage bonus increased to 30% (damage calculation formula remains the same)

Magic/Fire/Lightning/Sacred Scorpion Talisman: Damage bonus increased to 20%, removed increased damage received for the player

Red-Feathered Branchsword: Damage bonus increased to 50%

Blue-Feathered Branchsword: Damage negation increased to 70%

Ritual Sword Talisman: Damage bonus increased to 30%

The rest of the Talismans remains unchanged. These are the only changes that I made so far.

I changed the talismans that I thought were just very weak and not worth using a slot, they now should be worth considering. Also tweaked some that were decent, but only a little bit.

I've been playing this version of the game for some time now and I think I balanced it pretty well.

Enemies are Tough. Have tons of HP but also deal less damage so the fights are

📊 Mod Details

Game
Eldenring Mods
Author
SeaborneSquash
Version
1.0
Downloads
256
Endorsements
10
Category
Gameplay
Created
4/12/2024
Updated
4/12/2024

🔧 How to Install Elden Ring Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Elden Ring →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Elden Ring commands, item IDs, and more.

Keep browsing — more Elden Ring mods await

📋 All Elden Ring Mods 🏆 Top 25 📂 More Gameplay 👤 More by SeaborneSquash 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods