Diablo Style Loot Rewritten - SOTE
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #274 of 644 Gameplay mods in this game by downloads
📋 About This Mod
Adds randomized weapons, armors and talismans with various special effects, buffs and rarities (with icons!) The ashes of war, scaling stats, defense, etc are all randomized across 10 different rarities.
USING ANY MODS WITH ELDEN RING RISKS BEING BANNED FROM THE ONLINE MODE!
PLEASE MAKE SURE TO BACK UP YOUR SAVE FILES AND EITHER PLAY USING SEAMLESS CO-OP AND MODENGINE TOGETHER (EVEN SINGLE PLAYER) OR PLAY OFFLINE ONLY! USING ANY MODS ON VANILLA SAVES THAT END UP GOING ONLINE RISKS A BAN!
Please note that this mod requires SOTE installed/enabled as it was written assuming the expansion is available for the user playing it.
Overview
This mod is a re-write of the Diablo Style Loot Remastered (Alpha 3. 1) at Elden Ring Nexus - Mods and Community mod that was seemingly abandoned before SOTE released. As part of a meme overhaul that was made for friends, I created a re-write of the mod that worked with SOTE and added more bells and whistles to it. The application should be much more configurable, portable and hopefully future proof, at least in a way where code changes should be minimal to update.
Some new features:
-
[]Default rarity ranges (Uncommon, Rare, Mythical, Legendary) and Unique weapons get custom icon backgrounds in the inventory. The app lets you configure these to any images you want. These files are automatically injected to the correct mod files when the app is run.
[]Automated scanning of game files pre-bakes all enemy, map, chest and boss drops and then correlates them to a game stage (Early, Mid, Late, End.) The default configuration gives a nice power creep that lasts the whole game. Limgrave will drop Uncommon items, but by the time you start getting into Caelid/Altus Plateau you will start seeing Rares. By the time you get to the end game Mythical and Legendary items will start dropping.
[]Expanded lore generation using a simple mad libs randomized text masher. The default is setup such that while it doesn't always make sense it is for the most part vanilla lore friendly. The files that control the lore generation are found in the "Assets\Lore" folder of the app. If you would like a much more brainrot/meme edition, copy the files in the "Assets\BrainRotEdition" into the "Assets" folder and overwrite the existing RaritySetup.csv and Lore files.
For those curious to dive in more or get inspired for their own projects, the source is here DSLRNet v1. 0 on GitHub
Usage Warnings
It is highly recommended that you start a new playthrough for this mod. All of the map and boss drops share flags with the original drops so if you have already killed a boss, opened a chest or picked up something on the map, those items will never be obtainable for you
Re-running the tool with the exact same settings should produce the same results. Re-running this tool after changing pretty much any of the settings will result in significant changes that will make generated equipment disappear/change.
📊 Mod Details
- Game
- Eldenring Mods
- Author
- whiskotangee
- Version
- 1.0.5
- Downloads
- 4,252
- Endorsements
- 76
- Category
- Gameplay
- Created
- 1/6/2025
- Updated
- 1/27/2025
🔧 How to Install Elden Ring Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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