Compact HUD Tweaks

⭐ ⭐ (183 endorsements) 📥 8,925 downloads 📌 v1.1 📅 3/27/2022
⚪ Last updated 2022

By Linktothekraken · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/13/2022 📅 Created: 3/27/2022

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #29 of 127 User Interface mods in this game by downloads

📋 About This Mod

Makes scuffed, sorta small tweaks to make the HUD more compact and less intrusive. Updated to v1.10

Main Change List:

Weapon Skill indicator has been moved down with the rest of the clusterfuck in the bottom left

Summoning and No Attacking icon are below the Weapon Skill indicator

Rune Counter has been moved to the top right

Save icon has been lowered a little to compensate

Width of the background for the Interact Prompt has been reduced by about a third

New Item pop up is now in the bottom right

Item log has been moved up to compensate and moved to the right a bit

Additional Versions

Minimal HUD:

Keeps things from Main changes unless specified

Summoning icon is next to the Rune Counter in the top left

No Attacking icon, Weapon slots and 3rd Spell/Item slots have been removed

Bottom left stuff is in the top left

Arrow/Bolt count is to the right of the slot like Bloodborne

Buffs/Debuffs has been shifted to make room

No Interact Prompt Background:

The background for interact prompt is invisible

Side Status Effect Bars:

Moves the stats effect build up bars to the left above the Weapon Skill indicator

Parameters I've edited in fe.gfx:

Equips & Weapon Skill Indicator: sprites > DefineSprite (392: _01_000_FE_fla. Timeline_45) > frame 1

Summoning Icon: sprites > DefineSprite (475) > frame 1 > PlaceObject3 (200) Depth: 1

No Attacking Icon: sprites > DefineSprite (597) > frame 1 > PlaceObject3 (155) Depth: 1

Interact Prompt Background: sprites > DefineSprite (548/549) > PlaceObject2 (544) Depth: 1

Item Log: frames > frame 1 > PlaceObject2 (569): Depth: 497 (GetItemLog)

New Item Pop Up: frames > frame 1 > PlaceObject2 (596): Depth: 499 (GetItemList)

Magic Specifics: sprites > DefineSprite (376) > frame 1

Item Specifics: sprites > DefineSprite (371) > frame 1

Arrow/Bolt Specifics: sprites > DefineSprite (380) > frame 1

Weapon Skill Indicator Name: sprites > DefineSprite (390) > frame 1 >PlaceObject2 (388) Depth: 3 (Text)

Item & Skill Name: sprites > DefineSprite (369) > frame 1 > PlaceObject3 (367) Depth: 1 (Name)

Buffs: sprites > DefineSprite (449) > frame 1 > PlaceObject2 (407) Depth: 1 (Equip)

Quick Menu: sprites > DefineSprite (467: _01_000_FE_fla. Timeline_44) > frame 1 > PlaceObject2 (402) Depth: 13 (ItemPanel2)

Status Effect Bars: frames > frame 1 > PlaceObject2 (507): Depth: 413 (ConditionGaugeList)

-No Longer Used:

Interact Prompt: frames > frame 1 > PlaceObject2 (551) Depth: 495 (ActionButton)

I may listen to requests for versions with less changes, no guarantees though.

Incredible thanks to Dziggy and his Minimal HUD mod for the inspiration and making access to info and tools easy.

📊 Mod Details

Game
Eldenring Mods
Author
Linktothekraken
Version
1.1
Downloads
8,925
Endorsements
183
Category
User Interface
Created
3/27/2022
Updated
8/13/2022

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