Banished Knight's Claymore - Fancy R1s and Pokes

⭐ — (18 endorsements) 📥 474 downloads 📌 v1.0.0 📅 8/19/2023
⚪ Last updated 2023

By BTJK · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/19/2023 📅 Created: 8/19/2023

🔍 Analysis

  • 🏆 #326 of 666 Weapons mods in this game by downloads

📋 About This Mod

Ever want your Claymore to dance like the Banished Knight's Great-Sword, but don't want to lose out on all those fancy pokes? Well look no further!

TLDR: Claymore now R1s like the Banished Knight Great-Sword but still pokes like a.. Claymore.

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UPDATE 8/31/23: Mod was delisted while I did some troubleshooting. Please review the updated installation instructions.

What this DOES:

- This file merges the Claymore specific moveset (a125) with the Banished Knight's Great-Sword specific moveset (a128).

- This file overwrites the vanilla Claymore moveset (still a125)

- If you have modded weapons that use vanilla Claymore animations, they too will be changed.

- This file is save-safe to drop in and pull out as you wish.

What this DOESN'T:

- This does NOT change the vanilla Banished Knight Great Sword in any way.

- This does NOT change any other weapons in vanilla Elden Ring (as of 1. 10 - no DLC)

Installation:

- Heads up, this process is all extremely technical and exclusive compared to other games

- Writing this I'm assuming you know A. FromSoft and B. What you're doing.

- I ain't been a part of this modding community for a whole day, but I've not found any simple drag 'n' drop type of installation process for mods like this.

- To my knowledge Elden Ring doesn't have a loose file mod loader yet.

Getting on with it:

- Use UXM to unpack "c0000.anibnd.dcx" & "c0000.behbnd.dcx" from Elden Ring.

- Use Yabber to decompile the file "c0000.anibnd.dcx" (creates a folder).

- Drop "a125.tae" into "..\c0000-anibnd-dcx\GR\data\INTERROOT_win64\chr\c0000\tae\"

- Overwrite when prompted.

- Use Yabber to recompile the folder "c0000.anibnd-dcx" back into a file.

- Open ERClipGeneratorTool

- Click File, Open, and navigate to "c0000.behbnd.dcx".

- Select the third (bottom) option in the pop up window.

- Click "File", then click "Import from Anibnd"

- Navigate to the "c0000.anibnd.dcx" you modified & recompiled, and click open.

- Change nothing in the window that pops up, and click OK.

- Click File, Save, and then close ERClipGeneratorTool

- Create a new folder labeled "chr".

- Place ""c0000.anibnd.dcx" & "c0000.behbnd.dcx" in the folder "chr".

- Install the "chr" folder into your chosen mod-manager.

NOTE:

- This has only been tested in ModEngine2.

----------

Thanks to the efforts of people much smarter than me, I was able to learn, create, implement, and test this all in ~4 hours.

Credits: 

- Syyyke | Elden Ring Modding Tutorial: How to Make a Moveset

- DSAnimStudio

- ERClipGeneratorTool

- Yapped (Rune Bear)

- UXM Selective Unpacker

- Rodan's Juic

📊 Mod Details

Game
Eldenring Mods
Author
BTJK
Version
1.0.0
Downloads
474
Endorsements
18
Category
Weapons
Created
8/19/2023
Updated
8/19/2023

🔧 How to Install Elden Ring Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Elden Ring →

Visit the official mod page for specific installation instructions for this mod.

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