Mythical Difficulty

⭐ — (59 endorsements) 📥 1,337 downloads 📌 v3.41 📅 11/8/2021
⚪ Last updated 2022

By RALATHEHUNTRESS · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/29/2022 📅 Created: 11/8/2021

🔍 Analysis

  • 👍 4.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #28 of 213 Miscellaneous mods in this game by downloads

📋 About This Mod

Mythical Difficulty change how you play and spectate the battles within EDF 5, all EDF npcs use higher level equipment than normal to combat the Primer forces. However Mythical Difficulty also affect the Primers, upgrading all of their

Mythical Difficulty change how you play and spectate the battles within EDF 5, all EDF NPCs use higher level equipment than normal to combat the Primer forces.  However Mythical Difficulty also affect the Primers, upgrading all of their monsters to the most powerful versions and the same goes for their infantry.  The battle for earth has never seen such chaos.

So what does it do exactly, well in general it makes the EDF NPCs (vehicles and infantry) better to combat the aliens.  Vehicles have been given more HP and few have been upgraded to have more firepower to help bring forth an lightshow of death to the Primers.  NPC Infantry has now equipment that is weaponry equivalent to the highest level to combat the primers and had their health scaled to the online recommendation of their respected classes.  So overall your allies are more on an similar power level of that of a player while still not outperforming them on the field.  However Mythical Difficulty also turns the Primer force into something much more fierce.  All cosmonauts/colonists now are equipped with their strongest weapon (The Raster Cannon and the Multi-Angle Plasma Cannon) alongside now being their armored variant.  All Primer Monsters now are their most powerful variants as well and the same goes for their machines.

This mod also comes with an optional reshade files for those who want more shinier/better visuals, only recommended for beefy computers that stand up against the mighty potential fps drops that is EDF series in general (do only use this file if you have a good computer, otherwise you might suffer fps drops or your computer struggling to showcase the EDF Pride ingame).

Here's a quick list of what this mod does:

-Supports all difficulties and you get to keep what you earn there. Will not work with vanilla clients.

-All ally NPCs wield the highest level weapon(and shield for fencers) respective of their combat role at 50% less damage than players that scales down with enemies from the last stand 3(highest universal NPC damage/health multiplier). All extra multipliers are taken into account.

-All ally NPCs have health equivalent to the recommended armor for players/vehicles on the last stand 3 inferno online that scales down with enemies from there.

-NPC Rangers have Lightweight Liquid Armor E9 equipped.

-NPC Fencers have Shield Protection Y(Barricade System X for Grim Reapers) and Muzzle Stabilizer S(Dash Cell G for Grim Reapers) equipped.

-Grim Reapers wield the great shield but disguised as their original shield.

-Wing Divers have EX Bird Core equipped and their weapons only cost 1 energy per charge.

-The damage of Sarge's Blazer(and health for NPC vehicles), NPC Fencer's Galleon Armor-Piercing Cannon, NPC EMC, NPC Green Nix, and NPC Railgun is buffed from the online player equivalent of The Nameless to The Last Stand 3.

-NPC Missile Nix are replaced with NPC Nix Saber with Assault's hull for differential appearance.

-NPC Green Nix are outfitted with dual Shoulder Howitzer S, and Combat Burner.

-NPC Epilson Blast Self-Propelled Railgun fire in 4-round burst with each round having 1/4 of the original damage, effectively renaming itself Menace 4D Epilson Blast Self-Propelled Railgun.

-NPC Blue Fencers have penetration.

-NPC Caliban Support Vehicle equipped with Caliban Support Vehicle SA Turbo's Treatment Room.

-NPC Blackers and Titans have the same accuracy as single shot Self-Propelled Railguns do.

-All abandoned vehicles except Barga are replaced with Nix Ultimate; Nix Assault equipped with dual Power Dyne MC, and health borrowed from its DLC 2 mission 8 counterpart.

-All cosmonauts are replaced with their heavy counterpart.

-All colonists are replaced with their heavy counterpart.

-All Deroy's are replaced with their longest legged counterpart.

-All Shield Bearers' planted shields are as large as the Mothership's largest's shield.

-Kings are all replaced by their silver counterpart.

-Aggressive Species Alpha Melee are all the black type.

-Aggressive Species Alpha Ranged are all the gray type(Green type have less health and damage than gray type do).

-Mother Monsters are all the golden type.

-Flying type are all the red type.

-Queens are replaced with Death Queens.

-Aggressive Species Gamma are still annoying.

-Eriginus replaced with Archelus.

-Archelus' original spawn point replaced with King Eriginus' spawn point.

-Green Tadpoles are replaced with Red ones.

-Type 1 Drones are replaced with Type 2, and Imperial Type replaced with Red Type.

Requirements:

EDFModLoader

https://github.com/KCreator/Earth-Defence-F

📊 Mod Details

Game
Earthdefenseforce5 Mods
Author
RALATHEHUNTRESS
Version
3.41
Downloads
1,337
Endorsements
59
Category
Miscellaneous
Created
11/8/2021
Updated
3/29/2022

🔧 How to Install Earth Defense Force 5 Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Earth Defense Force 5 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Earth Defense Force 5 commands, item IDs, and more.

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