No Zombie Aggro from Firearms (Silence - Silent - Suppressed Gun Sounds)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 35 Weapons mods in this game by downloads
📋 About This Mod
!DO NOT DOWNLOAD ||| MOD BREAKS THE GAME!
No Zombie Aggro from Firearms (with optional Silenced Gun Sounds)
This mod makes guns quiet to zombies.
When you shoot, zombies will not notice or attack you.
Guns use the same “no aggro” setting as the crossbow, so they act like silent weapons.
Two Versions Available
You can choose which version you want to install:
1) Version A: No zombie aggro with silenced gun sounds. Guns sound quieter, closer to how suppressed weapons should feel.
The silenced pistol sound does not apply to them, likely because they are full auto.
To avoid complete silence (no sound at all), their original sounds are kept.
This does not affect the main feature: zombies will not react to any gunfire.
2) Version B: No zombie aggro with original gun sounds. Guns sound the same as in the base game, but zombies still ignore them.
Installation
1) Download one of the main files depending on how strong you want the night vision effect:
no-aggro-silenced-weapons (v1. 0a) = no zombie aggro, silenced weapon sounds
no-aggro-unmodded-weapons (v1. 0b) = no zombie aggro, original weapon sounds
2) Extract downloaded .zip file.
Inside you’ll find data7.pak.
3) Place data7.pak into your game folder:
...\ph_ft\source\
If you already have a file named data7.pak, you can rename this one to data2.pak, data3.pak, data4.pak, data5.pak, or data6.pak instead.
If all names from data2.pak through data7.pak are already taken and you don’t want to replace your other mods, you can merge them together.
In that case, follow the merging tutorial linked below to combine them.
Changed Files
data0.pak\scripts\inventory\inventory_firearmsdefintions.scr
// NO REACTION FROM ENEMIES
- NoiseDataUid("noise_firearm_pistol");
+ NoiseDataUid("projectile_hit");
- NoiseDataUid("noise_firearm_revolver");
+ NoiseDataUid("projectile_hit");
- NoiseDataUid("noise_firearm_smg");
+ NoiseDataUid("projectile_hit");
- NoiseDataUid("noise_firearm_auto");
+ NoiseDataUid("projectile_hit");
- NoiseDataUid("noise_firearm_shotgun");
+ NoiseDataUid("projectile_hit");
- NoiseDataUid("noise_shotgunner");
This mod removes zombie aggro from gunfire in 7 Days to Die, making silenced weapons truly silent to zombies. It includes optional silenced gun sounds for immersion. With 100 endorsements and recent updates, it's a niche quality-of-life mod for stealth-focused players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Stealth players finally get a reason to use guns without alerting the horde
- Optional silenced sounds keep the audio immersive
- Active mod with 100 endorsements and recent updates
⚠️ Cons
- Makes guns overpowered for stealth – might trivialize horde nights if you rely on gunfire
- Only affects zombie aggro, not other AI behaviors – you'll still get spotted by sight
- Compatibility risk with other weapon mods that alter gun sounds or zombie AI
For stealth-focused 7 Days to Die players who want to use firearms without pulling the whole POI. If you're a run-and-gunner, this mod won't change your playstyle much. Skip if you want a complete stealth overhaul – this only touches gunfire aggro.
💡 Beginner Tips
- Disable EAC if you're playing on a dedicated server – mods like this won't work with EAC enabled.
- Test in a solo world first to see how it feels – you might find it too easy and want to tweak other settings.
- Pair with a zombie spawn mod to keep the challenge up if you're using silenced guns.
📊 Mod Details
- Game
- Dyinglightthebeast Mods
- Author
- HellRazOoR
- Version
- 1.0
- Downloads
- 5,161
- Endorsements
- 100
- Category
- Weapons
- Created
- 9/27/2025
- Updated
- 9/27/2025
🔧 How to Install Dying Light: The Beast Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Dying Light: The Beast →
Visit the official mod page for specific installation instructions for this mod.
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