No elemental conflicts on enemies
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #285 of 324 Gameplay mods in this game by downloads
📋 About This Mod
Remove elemental conflicts on enemies
Removed elemental conflicts on enemies and added elemental buffs
In vanilla game, enemies possess elemental conflict protections.
For example:frozen stops burning, burning stops forzen, wet stops burning, rain reduces stops duration, bosses are immune to frozen and Electrocuted, wet increases frozen duration, bleeding increases limb probability, and reduces enemy stamina regeneration time
So this mod adjusts these : removes elemental restrictions, extends buff durations, and makes bosses vulnerable to frozen/electricity.
Note:
If somebody modify files themselves—such as overwriting multiple elements at once, especially when burning and frozen effects are active simultaneously—this may cause the game to crash. Of course, this is unlikely to happen for most players.
As part of my personal mod, frequent updates are unlikely unless the game receives major patches.
📊 Mod Details
- Game
- Dyinglightthebeast Mods
- Author
- Arankt and bilibili TNti
- Version
- 1.0
- Downloads
- 198
- Endorsements
- 2
- Category
- Gameplay
- Created
- 11/14/2025
- Updated
- 11/14/2025
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