Rebalanced Korek Blueprint In Shops - Game Version 1.11.4
⚪ Last updated 2023Preview

🔍 Analysis
- 🏆 #475 of 592 Gameplay mods in this game by downloads
📋 About This Mod
Korek charm rebalanced cost and durability amount can be bought from craftmasters
This mod is now abandoned. You may open the files and use them as reference for making your own mods but do not use this mod in your game. It will break your game as is it not compatible with the latest version.
My recent efforts to update my mods for the latest version was in vain because something just keeps breaking. Modding this game has become more and more frustrating and the chances of me revisiting it is slim to none at this point.
This mod was made using game files from version 1. 11. 3 but the edited files are the same after 1. 11. 4 update
Fully compatible with version 1. 11. 4
This mod will not be updated for game version 1. 12 any time soon
Use this mod on that version at your own risk
Make backups of your save file if you do
Description:
I always hated that we are limited to three repairs without the charm, depending on the weapon's slots, and I didn't want to wait until near the end of the game and follow that weirdly convoluted process to get the korek charm. So I made it available in craftmaster shops and changed the crafting cost and durability amount. You can buy it as soon you have access to them and costs a hefty sum so go loot some dark hollows.
Is it balanced? I think so but give suggestions maybe. Is it better? I personally prefer this way than the original.
v1. 0
Korek Charm blueprint available in craftmaster shops
Blueprint price - 5000
Repair amount - 50 durability
Craft requirement - 10 mutation samples
Alternate
Repair amount - 150 durability
Craft requirement - 25 mutation samples
Cheat version
Repair amount - 500 durability
Craft requirement - 20 mutation samples
Installation:
Place data3.pak in Dying Light 2\ph\source
Rename to data2 or data4 and so on if you already have mods installed
Merge pak files if you want and know how
Conflicts:
This mod is incompatible with any mod that modifies these files
scripts/inventory - inventory_eastereggs.scr
scripts/trading - shop_assortment.scr
scripts/trading - shop_item_sets.scr
I did a fair amount of testing on an existing save and a new game and seemed to work as intended. I did not test on a save that already has the blueprint. And I did not test what would happen if I looted the korek blueprint the intended way while already having it in my inventory. Why would you need to anyway?
Check out my other mods
📊 Mod Details
- Game
- Dyinglight2 Mods
- Author
- dbs156
- Version
- 1.0
- Downloads
- 302
- Endorsements
- 13
- Category
- Gameplay
- Created
- 7/11/2023
- Updated
- 7/12/2023
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