Dying Light Survival Overhaul - Difficulty.Crafting.Scaling.Nightmare Plus.Gameplay
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 21 Overhauls mods in this game by downloads
📋 About This Mod
Dying Light Survival Overhaul makes many improvements and adjustments to a number of game mechanics to ensure a consistently challenging but rewarding survivor experience. It also expands upon nightmare difficulty further and normalises a
Playing with friends is highly recommended. This mod further improves multiplayer scaling difficulty.
Updated: 13th Nov 2020, now no longer requires playing in offline mode
Summary
This mod improves upon nightmare difficulty by making substantial adjustments to crafting, loot and enemy / player scaling: weapon mods can be crafted with basic materials; many exclusive items from The Following are now integrated into the original campaign; and numerous exploits have been removed. The undead now evolve quicker, react faster and scale more organically. You will start weak, get better, but unlike the default game, the biters will always have a good chance of bringing you down no matter which point of the game you are at.
Overview
:Opening up playstyles
While this mod makes the game harder in a number of ways, it also strives to make all weapon types and approaches viable. The crossbow is received at the same time as the bow, while the new poisoned throwing knife and faster auto targeting allows multi-throw to remain extremely useful against faster enemies like virals. It also slightly normalises melee weapon damage which in the vanilla game, quickly scaled to ridiculous values and outperformed other weapon loadouts.
Additionally, the Bozak Bow, upgraded crossbow and super molotov blueprints are now received through side quests that are unlocked in the main campaign, no longer forcing the player to run a gauntlet or rush through the expansion.
Guide to Zombieland - Bozak Bow
Bandages and Meds - Upgraded Crossbow
Midnight Bride - Super Molotov
Special ranged ammunition blueprints are now also distributed among various side quests.
Additionally, there is an increased damage boost to 2-handers to further compensate for their otherwise lower attack speed and heavier stamina use. They should feel weightier and pack a heavy punch. Certain grossly overpowered skills like Stomp have been disabled while Jump Attack and Whirlwind now have a cooldown and leave the user more vulnerable.
Leveling & Inventory
[]Survivor - The first 9 levels are much easier to achieve. The deficit is spread out across later levels. This change shortens the time during the early game when melee scaling is terrible. Reaching level 9 faster also gives access to the bow and crossbow (now craftable), letting the player have more combat tools at the ready.
[]Agility - Points are increased to allow for great
📊 Mod Details
- Game
- Dyinglight Mods
- Author
- Patroclus
- Version
- 3.0
- Downloads
- 3,738
- Endorsements
- 117
- Category
- Overhauls
- Created
- 7/26/2017
- Updated
- 11/14/2020
🔧 How to Install Dyinglight Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Dyinglight →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Dyinglight commands, item IDs, and more.
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