Complete Normal Mode Overhaul - The Ultimate Casual Experience (T.U.C.E.)
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #19 of 21 Overhauls mods in this game by downloads
📋 About This Mod
This is for those who want the complete experience whilst keeping the game more casual. This includes a ton of small tweaks and mods to make the game feel more grounded and engaging by making sure everything feels as balanced as possible.
ALL CHANGES
(Bear with me if I missed something — I spent over a week and more than half a playthrough getting a feel for the endless tweaks I added.)
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CORE GAMEPLAY CHANGE
Nightmare Mode Stamina in Normal Mode (Hear me out)
Most actions now use combat stamina like Nightmare Mode, but slightly toned down and balanced for Normal difficulty.
For reference, base stamina at the start of the game is 100 stamina points (SP)
Stamina Drain Changes:
Zombie Grappling: 45 SP
Finishers: 75–100 SP
Ground Pound: 125 SP (may change later)
Breaking Regular Zombie Grabs: 100 SP
Slide: 10 SP
Slide Kick: 30 SP
Zombie Vault: 25 SP
Dodge: 5 SP
Air Kick: 30 SP (No drain outside combat. If spaced out in combat, you can still recover stamina for optimal DPS and spacing.)
Drop Kick: 40 SP (may change later)
Stamina Regen time changed from 1. 5 to 1. 3
After testing (including with a brand-new player using this mod for their first playthrough), these stamina tweaks add more engagement with little impact to difficulty.
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SKILL CHANGES
Lucky Repair → Now has a 100% repair chance. You can repair weapons infinitely.
Zombie Grapple → Forward throw direction is now enabled.
Wall Tic Tac → Now includes a wall run. Jump off a wall by pressing any direction away from it while jumping — acts like a Wall Tic Tac turn jump.
Grappling Hook → 17-second cooldown per single use, ~30% longer range. More of an emergency tool now so use it wisely.
Final skills in Agility & Power tabs → Still grant stamina boosts, but no longer infinite.
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WORLD / GENERAL CHANGES
Virals → Now only spawn from loud noises (as intended). No more random spawns. (Mod by Metalunacy)
Day Cycle → Now consistent. 1 in-game hour = around 5 real minutes. Day & Night are equal lengths.
Weather → Random weather events at any time (fog, more fog, thunderstorms, high winds, etc.). (Mod by Signette)
UI → Clock & cash display added next to the map to track the changed day cycles. (Mod by MoRanpcy)
Visual Tweaks → Minor post-processing tweaks, darker nights, extra foliage for a more modern look with minimal performance cost. (Reference mod by FredRDR)
QoL → Removed The advertising screen for Dying Light The Beast. (Mod by Azurmardraco)
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FEEDBACK WELCOME
If something feels unbalanced or could be improved, let me know. I’ll update this mod whenever I can.
📊 Mod Details
- Game
- Dyinglight Mods
- Author
- Hocus
- Version
- 1.00
- Downloads
- 412
- Endorsements
- 11
- Category
- Overhauls
- Created
- 8/9/2025
- Updated
- 8/11/2025
🔧 How to Install Dyinglight Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Dyinglight →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Dyinglight commands, item IDs, and more.
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