BW Auto Engage Mod
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 37 Gameplay mods in this game by downloads
📋 About This Mod
IF ANYBODY HAS A COPY OF THE VERSION IN THE IMAGE, PLEASE SEND IT AND I'LL ADD IT HERE!
Update: From the generous hands of HautdenLukas, we have a v. 91! I Have tested his version out myself and found it very useful and very helpful! So I'll suggest downloading that version instead of v. 9.
Here are my personal comments: I've tested this out and the best settings to have are both DS1 Automations set to "on" under the Game settings. This does mean autocast may not work. However, it may also work (because of how Aranna Legacy works). But this is not guaranteed. But this essentially makes your characters attack the same way as in DS1. Aggressively!
https://www.siegetheday.org/?q=node/2626
This mod causes your character to behave more aggressively by automatically attacking enemies that come within range just like in DS1. This mod also improves the autocast spell AI algorithm. Spells in the autocast slots may sometimes take higher casting priority than the currently selected active spell. It also causes your character to auto drink (can be turned off) a health or mana potion (if there is one in the respective character's inventory) when low on health/mana. It also prevents dialogue from being skipped whenever you or your party is attacked.
Also includes a new AI behaviour routine. This behaviour improves the survivability of combat magic summons (by up to 50%) by making them run away from enemies who get too close.
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This mod is in Beta stage meaning there are bugs in it. This mod is for the Broken World expansion. It will invalidate your savefile, therefore you must use elys' allsaves fix for Broken World. also, do NOT use my DS2 Auto Engage mod with this mod. it will cause a mod conflict.
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UPDATED to v0. 9
Fixes in v0. 9:-
1. fixed the gpg auto-healing AI behaviour so that PCs only start healing summons which are badly injured i.e. less than 5% of total hp remaining. I did this cuz i never bothered to heal summons since they are mainly used for distraction and it costs less mana to summon a new one than to fully heal your existing summon.
2. fixed the job permissions of all the pets to have the same code as the heroes so that they can enjoy the benefits of the improved auto engage as well.
3. increased PC ranged engage range radius from 13 to 14
4. increased PC looting radius from 7 to 12.
5. separated the mod into 2 parts again. one with auto drinking and the other without.
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UPDATED to v0. 8
Fixes in v0. 8:-
1. updated the mod for use in the DS2 expansion, Broken World.
2. cleaned up some possibly redundant and useless code in brain_hero.skrit that was taking up extra memory and cpu power.
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UPDATED to v0. 7
Fixes in v0. 7:-
1. heavily beefed up the auto engage algorithm. Auto engage should now work 99% of the time except when you use a summoned creature. BEWARE!!! Using summons has been found to break the auto engage algorithm due to a gpg template read error caused by using summons. In this version (v0. 7), there is a 10-20% chance that using summons will break the auto engage. This bug occurs at random so your mileage may vary. Previous versions had an even higher chance of a broken auto engage algorithm when u use summoned creatures. I tried to reduce the likelihood of summons breaking the auto engage as best as i could... Sad
2. fixed a debugOutput$ error that was causing ds2mod.exe to refuse to compile the auto engage skrits thereby making the mod useless.
3. fixed an annoying skrit runtime error with CALLFUBI Go::GetGoid that kept popping up in the mod version which was also potentially breaking the auto engage algorithm. Thanks to Frilly Wumpus for his FUBI chm help file which enabled me to track the issue down.
4. fixed the State (Unconscious) in the hero brain skrit to have the exact same code as the unmodified version.
5. added a State (Conversation) to the hero brain skrit just like the unmodified version.
6. increased the hero character sensor scan period from 0. 1 to 0. 5 to reduce cpu load and speed up the frame rate. There may be a short pause before your char resumes auto engaging after killing her current target or when an enemy suddenly comes into view from behind a wall, rock, hill etc.
7. forced the combat magic summons in th
📊 Mod Details
- Game
- Dungeonsiegeii Mods
- Author
- Lady Femme
- Version
- 0.9
- Downloads
- 1,789
- Endorsements
- 39
- Category
- Gameplay
- Created
- 2/16/2023
- Updated
- 9/28/2023
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