Relentless Rancour
🟡 Updated this yearPreview
🔍 Analysis
- 🏆 #523 of 1807 Asset, Category mods in this game by downloads
📋 About This Mod
## Relentless Rancour *Magical Weapon, Mythical Weapon, requires 2 attunement slots * You gain a bonus +2 on attack rolls made with this weapon. This weapon has **Finesse** to attune to this weapon one must be at least level 7 This weapon was created using the combined talents of Kazik and Yzebel Claywood. Some of the materials used to create this weapon once belonged to inspirited suits of armor known as The Hunt Incarnate and Doom Incarnate. The legendary ore Orichalcum awakened the hidden aspects within both of these materials. The separate potentials of both of these materials now work in tandem, giving this blade unique abilities that both the Hunt Incarnate and Doom Incarnate did not possess. The weapon deals 2d8 slashing normally. (This weapon is a katana and is treated like a shortsword) **Hunter's Decree** At the start of the battle sequence, before initiative is rolled, the furthest creature from the wielder of this weapon is *Marked* with the *Curse of Doom*. **Curse of Doom** A strange crescent marking appears on the flesh or surface of the creature with the *Curse of Doom*. Creatures inflicted with this curse cannot perform movement actions unless the location they travel to puts them in a position closer to the wielder. The first instance of damage done on this creature hits and is critical. The Curse of Doom removes Damage Resistances that the user is capable of inflicting.(Not Immunities) **Death Neverending** After a creature that has the *Curse of Doom* dies at the hands of the wielder, the curse transfers to the furthest target from the wielder. If a creature that has the *Curse of Doom* isn't killed by the wielder, the Curse doesn't transfer, and the hunt ends. **Hunters Priority** If an ally within 50ft of you deals enough damage to kill a creature that bears the *Curse of Doom*, you interrupt their turn, and the wielder kills the creature instead. Doing this will refund the action your ally used to attack the creature and will allow *Death Neve
## Relentless Rancour Magical Weapon, Mythical Weapon, requires 2 attunement slots You gain a bonus +2 on attack rolls made with this weapon. This weapon has Finesse to attune to this weapon one must be at least level 7 This weapon was created using the combined talents of Kazik and Yzebel Claywood. Some of the materials used to create this weapon once belonged to inspirited suits of armor known as The Hunt Incarnate and Doom Incarnate. The legendary ore Orichalcum awakened the hidden aspects within both of these materials. The separate potentials of both of these materials now work in tandem, giving this blade unique abilities that both the Hunt Incarnate and Doom Incarnate did not possess. The weapon deals 2d8 slashing normally. (This weapon is a katana and is treated like a shortsword) Hunter's Decree At the start of the battle sequence, before initiative is rolled, the furthest creature from the wielder of this weapon is Marked with the Curse of Doom. Curse of Doom A strange crescent marking appears on the flesh or surface of the creature with the Curse of Doom. Creatures inflicted with this curse cannot perform movement actions unless the location they travel to puts them in a position closer to the wielder. The first instance of damage done on this creature hits and is critical. The Curse of Doom removes Damage Resistances that the user is capable of inflicting.(Not Immunities) Death Neverending After a creature that has the Curse of Doom dies at the hands of the wielder, the curse transfers to the furthest target from the wielder. If a creature that has the Curse of Doom isn't killed by the wielder, the Curse doesn't transfer, and the hunt ends. Hunters Priority If an ally within 50ft of you deals enough damage to kill a creature that bears the Curse of Doom, you interrupt their turn, and the wielder kills the creature instead. Doing this will refund the action your ally used to attack the creature and will allow *Death Neve
📊 Mod Details
- Game
- Dungeon Alchemist Mods
- Author
- 76561198149030199
- Version
- N/A
- Downloads
- 244
- Endorsements
- 0
- Category
- Asset, Category
- Created
- 10/22/2025
- Updated
- 10/22/2025
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