RenoDX - HDR Fix - Tonemap - Color Grade
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 41 Visuals mods in this game by downloads
📋 About This Mod
Rewrite of the grading pipeline to fix HDR and controls for tonemapping, paper white, and color grading.
RenoDX rewrites the game's DX11 shaders to fix native HDR and user controls for the game. It uses the Reshade Add-on API to hook into the game, NOT RESHADE EFFECTS.
Features
-
[]Grading pipeline rewrite for HDR support
[
]Based on Reshade's Addon system to avoid needing to constantly patch after game updates[]3 customizable presets
[]"Off" Preset
[]Realtime sliders
[]Gamma Correction to emulate 2. 2 when in HDR or sRGB Mode (on by default)
Tone Mapper:
-
[]Vanilla+ (Fixed original tonemapper)
[
]ACES Tone Mapper[]RenoDRT Tone Mapper
[]No tonemapper (unclamped)
Display Tone Mapper:
-
[]DICE (conservative brightness)
[
]RenoDRT (Punchier and contrastier)[]No tonemapper
-
[]Exposure Slider
[]Highlights Slider
[]Shadows Slider
[]Contrast Slider
[]Saturation Slider
Installation
-
[]Install Reshade 6. 5.x or higher with addon support (link). No Reshade effects are required.
[
]Copy renodx-dbzspark.addon64 into your installation folder (next to game's exe and the same folder you installed reshade to)[]Run game
[]HDR ingame must be TURNED ON
[]Press <HOME> on your keyboard to access Reshade UI.
FAQ
-
[]Does native HDR have to be turned on?
YES
. - What's wrong with the native HDR? - Game does a lot of color grading at the end of the graphical pipeline. Problem is this color grading only works on SDR renders, but messes up the colors when HDR is enabled.Note: you can find RenoDX mods for more games here.
About RenoDX
RenoDX, short for "Renovation Engine for DirectX Games", is a toolset to mod
games. Currently it can replace shaders, inject buffers, add overlays,
and write user settings to disks. Because RenoDX uses Reshade's add-on
system, compatibility is expected to be pretty wide. Using Reshade
simplies all the hook necessary to tap into DirectX without worrying
about patching version-specific exe files. The source code is available
About me
You can usually find me over at #renodx channel in the HDR Den Discord
Credits
Thanks to ShortFuse for creating the RenoDX framework.Thanks to Lilium for making the HDR analysis tool I used extensively while creating this mod
Thanks to Pumbo for his DICE tonemapper code.
Thanks to Jon & Ritz for help with testing.
RenoDX (and Luma) devs for the help.
-
[]Does native HDR have to be turned on?
-
[]DICE (conservative brightness)
-
[]Vanilla+ (Fixed original tonemapper)
📊 Mod Details
- Game
- Dragonballsparkingzero Mods
- Author
- Ritsu
- Version
- 3.1.0
- Downloads
- 1,063
- Endorsements
- 18
- Category
- Visuals
- Created
- 12/5/2024
- Updated
- 10/8/2025
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