Budokai Trilogy BGM
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #214 of 442 Audio mods in this game by downloads
📋 About This Mod
Adds 66 album quality tracks for Budokai 1-3, along with 57 PS2 game quality tracks and jingles that were never officially released.
Most tracks loop seamlessly, meaning the BGM wont end and start back up in the middle of a long fight. Each variant of a track is available: Save/Load screens, official remixes, split up multi-song tracks from the albums, some versions I made where I cut out the intros to jump right into action, and many versions of the game’s theme songs. Also included is a number of non-battle tracks that can be used for offline or modded Custom Battle setups.
TRACK LISTS
Can be viewed in the attached images or through this spreadsheet.
By default, titles are the translated versions except for the Japanese theme songs. Other English titles are along side in brackets(). Square brackets[] indicate alternate versions of tracks. If a track doesn't have an official name, a common title was chosen with the game acronym in braces{}. These are of PS2 quality while the other named tracks are CD album quality.
Two files are available:
BGMModBudokaiTrilogy contains battle tracks and other long looping BGMs. The main file to grab.
BGMModBudokaiTrilogyEX contains smaller non-battle tracks and has a number of non-looping jingles. Primarily for offline Custom Battle enthusiasts.
SETUP & CUSTOMIZATION
Goes in the SparkingZERO/Mods/ folder along side Kuro's Music Manager, which is required.
The Music Manager allows extra customization detailed below. It is suggested that you use a JSON formatter to help parsing the text in the files you'll be editing.
Renaming BGM
Edit the name field within each BGMMod folder's MusicManagerConfig.json. Save, then open the in-game Music Manager (SHIFT + M) and click "Reload Music Mod JSONs". Note: normal apostrophes or quotes (' ") cannot be used in titles! Only curly ones (‘ ’ “ ”) can.
BGM Volume
Adjust overall volume with the in-game Music Manager (SHIFT + M) volume slider. You can also adjust every track individually with the baseVolumeMultiplier field within each folder's MusicManagerConfig.json. Just save and then click "Reload Music Mod JSONs" in-game once more. Note: any number between 0 and 4 works (example: 1. 5), but tread cautiously above 2. 0!
Including or Omitting a Track from Randomization
(This is a feature of Music Manager 1. 3 or higher)
You can decide what tracks are included when the "Randomize Battle BGM" is enabled though the in-game Music Manager (SHIFT + M). Edit the allowRandomization field within each BGMMod folder's MusicManagerConfig.json to true or false, save the file, then click "Reload Music Mod JSONs" with in-game Music Manager. Note: by default I
📊 Mod Details
- Game
- Dragonballsparkingzero Mods
- Author
- BRYN4444
- Version
- 1.11
- Downloads
- 418
- Endorsements
- 4
- Category
- Audio
- Created
- 7/14/2025
- Updated
- 5/11/2026
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