Kirkwall Questing

⭐ — (96 endorsements) 📥 1,983 downloads 📌 v1.0 📅 9/2/2025
🟠 Updated over a year ago

By Shanamah · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/11/2025 📅 Created: 9/2/2025

🔍 Analysis

  • 👍 4.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #138 of 189 Gameplay mods in this game by downloads

📋 About This Mod

Restoring some quests and quest-related things I noticed while poking around in the game files.

A few restorations of cut(?) content and other small things.  So far:

Vanard's Ambush:  Magistrate Vanard vows vengeance on you for killing Kelder, but then....nothing.  :p   Either his intended ambush is bugged, or was cut from the final game, but it does exist in the files.  I lean toward it being cut, since as it is, the encounter is laughably easy.  He's still wearing noble clothing, and only has 5 critter-level thugs with him, so I beefed it up a bit.  The ambush will still occur even if you turned Kelder in alive -- apparently he's dead by the time Act 3 comes along, and Vanard blames Hawke.  Jerk.

A Matter of Pride:  A cut quest involving Qunari patrols in Act 2.  I suspect it was cut for time (the inner workings were not quite complete), and probably originally going to be mutually exclusive with other Qunari quests, and/or dependent on Qunari esteem for Hawke (or lack thereof).  It'll trigger via letter after 'The Lost Patrol', if the Arishok doesn't yet have a good opinion of Hawke (3 or fewer "approval points").

This was the original intended way to acquire the unique "Quickstring's Tunic", so if you use the Unobtainable Items Fix, you can end up with two.  :D

The Trouble With Traitors:  Another partially-complete cut quest, this was going to trigger in Act 1 if Harrowmont is king (and thus is mutually exclusive with Last of His Line).  Look for a messenger near Gamlen's house.

Interestingly, one of the convos originally talked about Bhelen as if he were alive (I have trimmed this out) -- oversight, or cut alternate outcome? 🤔

Mine Ownership:  Hubert gives you joint ownership of the Bone Pit, and I guess clearing out monsters multiple times is supposed to be its own reward?  Well! Originally Hubert was going to send you profits regularly, and those letters and payment schedule still exist in the files.  It only required a bit of cleaning up and activation. :D

After mine-related quests, and at the start of Acts 2 & 3, you can expect a note and some gold from Hubert.  I did increase some rewards a bit, because 1 gold just isn't much of a reward later in the game.

There was also a surprising amount of cut stuff in the quest 'Mine Massacre', and I've done my best to restore it.  There'll now be some interaction with surviving miners, and 4 different quest outcomes.

(sadly, I couldn't get the staging right for my favorite ending - the miners shove Hubert off a cliff - but you can imagine it and sigh happily)

Civilian Contracts Board:  There are two whole cut job boards in the files; I've put back one of them, along with its seven fairly simple side quests.  The quests are mainly bounties.  Three are available in Act 1, three more in Act 2, and the final one in Act 3.

The Act 3 quest requires Kirkwall Expanded.

📊 Mod Details

Game
Dragonage2 Mods
Author
Shanamah
Version
1.0
Downloads
1,983
Endorsements
96
Category
Gameplay
Created
9/2/2025
Updated
9/11/2025

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