Weapon Type Rework

⭐ — (50 endorsements) 📥 1,007 downloads 📌 v1.05 📅 9/28/2010
⚪ Last updated 2010

By Jake Zahn · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/20/2010 📅 Created: 9/28/2010

🔍 Analysis

  • 👍 5.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #329 of 336 Gameplay mods in this game by downloads

📋 About This Mod

✅ ---------------------------
✅ Description
✅ ---------------------------
✅ This is a quick rebalancing of the various weapon types to be slightly more distinct.
✅ ____________________________
✅ BITM_Base.gda Changes

Rebalances the various weapon types against one another.

  • ---------------------------
  • Description
  • ---------------------------
  • In the default game there is very little difference between axes and swords, and both maces and crossbows tend to be somewhat underpowered.
  • This is a quick rebalancing of the various weapon types to be slightly more distinct.
  • ____________________________
  • BITM_Base.gda Changes
  • ____________________________
  • ------------
  • Mace
  • ------------
  • Base Strength Requirement decreased by 1
  • ------------
  • Waraxe
  • ------------
  • Reduced Combat Rating to 1. 5
  • Reduced Base Damage to 6
  • Base Strength Requirement decreased by 1
  • ------------
  • Longsword
  • ------------
  • Base Strength Requirement decreased by 1
  • ------------
  • Maul
  • ------------
  • Reduced Base Damage to 10
  • Base Rune Slots increased by 1
  • ------------
  • Battleaxe
  • ------------
  • Reduced Base Damage to 11
  • Base Rune Slots increased by 1
  • ------------
  • Greatsword
  • ------------
  • Base Rune Slots increased by 1
  • ------------
  • Shortbow
  • ------------
  • Reduced Combat Rating to 2
  • Added base Strength Requirement of 4
  • Piercing Type changed to Ranged
  • ------------
  • Longbow
  • ------------
  • Increased Strength Modifier to 1
  • Reduced base Dexterity Requirement to 6
  • Added base Strength Requirement of 12
  • ------------
  • Crossbow
  • ------------
  • Increased Combat Rating to 3
  • Increased Base Damage to 5
  • ____________________________
  • itemstats.gda Changes
  • ____________________________
  • ------------
  • Dagger
  • ------------
  • Damage Range decreased
  • Damage now dependent on Dexterity alone
  • ------------
  • Mace
  • ------------
  • Damage Range increased
  • Speed increased
  • Attribute Multiplier increased by 0. 1
  • Damage now dependent on Dexterity and Strength
  • ------------
  • Waraxe
  • ------------
  • Damage Range increased
  • Base Armor Penetration increased by 1
  • Critical Chance increased by 1
  • Attribute Multiplier decreased by 0. 05
  • Damage now dependent on Dexterity and Strength
  • ------------
  • Longsword
  • ------------
  • Damage Range decreased
  • Speed decreased
  • Critical Chance decreased by 1
  • Damage now dependent on Dexterity and Strength
  • ------------
  • Maul
  • ------------
  • Damage Range increased
  • Speed decreased
  • Critical Chance increased by 0. 25
  • ------------
  • Battleaxe
  • ------------
  • Base Armor Penetration increased by 2
  • Speed increased
  • Attribute Multiplier increased by 0. 1
  • ------------
  • Greatsword
  • ------------
  • Damage Range decreased
  • Attribute Multiplier increased by 0. 05
  • ------------
  • Shortbow
  • ------------
  • Damage Range decreased
  • Base Armor Penetration increased by 1
  • Critical Chance reduced by 0. 5
  • ------------
  • Longbow
  • ------------
  • Base Damage increased by 2
  • Damage Range decreased
  • Base Armor Penetration increased by 2
  • Optimum Range increased by 5
  • Attribute Multiplier increased by 0. 1
  • ------------
  • Crossbow
  • ------------
  • Base Damage increased by 4
  • Damage Range increased
  • Base Armor Penetration increased by 3
  • Optimum Range decreased by 10
  • ------------
  • Claw, Quick

📊 Mod Details

Game
Dragonage Mods
Author
Jake Zahn
Version
1.05
Downloads
1,007
Endorsements
50
Category
Gameplay
Created
9/28/2010
Updated
10/20/2010

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