Weapon Type Rework
⚪ Last updated 2010Preview

🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #329 of 336 Gameplay mods in this game by downloads
📋 About This Mod
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✅ Description
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✅ This is a quick rebalancing of the various weapon types to be slightly more distinct.
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✅ BITM_Base.gda Changes
Rebalances the various weapon types against one another.
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- Description
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- In the default game there is very little difference between axes and swords, and both maces and crossbows tend to be somewhat underpowered.
- This is a quick rebalancing of the various weapon types to be slightly more distinct.
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- BITM_Base.gda Changes
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- Mace
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- Base Strength Requirement decreased by 1
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- Waraxe
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- Reduced Combat Rating to 1. 5
- Reduced Base Damage to 6
- Base Strength Requirement decreased by 1
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- Longsword
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- Base Strength Requirement decreased by 1
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- Maul
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- Reduced Base Damage to 10
- Base Rune Slots increased by 1
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- Battleaxe
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- Reduced Base Damage to 11
- Base Rune Slots increased by 1
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- Greatsword
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- Base Rune Slots increased by 1
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- Shortbow
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- Reduced Combat Rating to 2
- Added base Strength Requirement of 4
- Piercing Type changed to Ranged
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- Longbow
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- Increased Strength Modifier to 1
- Reduced base Dexterity Requirement to 6
- Added base Strength Requirement of 12
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- Crossbow
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- Increased Combat Rating to 3
- Increased Base Damage to 5
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- itemstats.gda Changes
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- Dagger
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- Damage Range decreased
- Damage now dependent on Dexterity alone
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- Mace
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- Damage Range increased
- Speed increased
- Attribute Multiplier increased by 0. 1
- Damage now dependent on Dexterity and Strength
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- Waraxe
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- Damage Range increased
- Base Armor Penetration increased by 1
- Critical Chance increased by 1
- Attribute Multiplier decreased by 0. 05
- Damage now dependent on Dexterity and Strength
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- Longsword
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- Damage Range decreased
- Speed decreased
- Critical Chance decreased by 1
- Damage now dependent on Dexterity and Strength
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- Maul
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- Damage Range increased
- Speed decreased
- Critical Chance increased by 0. 25
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- Battleaxe
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- Base Armor Penetration increased by 2
- Speed increased
- Attribute Multiplier increased by 0. 1
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- Greatsword
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- Damage Range decreased
- Attribute Multiplier increased by 0. 05
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- Shortbow
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- Damage Range decreased
- Base Armor Penetration increased by 1
- Critical Chance reduced by 0. 5
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- Longbow
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- Base Damage increased by 2
- Damage Range decreased
- Base Armor Penetration increased by 2
- Optimum Range increased by 5
- Attribute Multiplier increased by 0. 1
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- Crossbow
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- Base Damage increased by 4
- Damage Range increased
- Base Armor Penetration increased by 3
- Optimum Range decreased by 10
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- Claw, Quick
📊 Mod Details
- Game
- Dragonage Mods
- Author
- Jake Zahn
- Version
- 1.05
- Downloads
- 1,007
- Endorsements
- 50
- Category
- Gameplay
- Created
- 9/28/2010
- Updated
- 10/20/2010
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