Sword and Board - Talent Tweaks

⭐ — (41 endorsements) 📥 1,274 downloads 📌 v1.3 📅 10/24/2024
🟠 Updated over a year ago

By Unrelentingfart · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/4/2024 📅 Created: 10/24/2024

🔍 Analysis

  • 👍 3.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #313 of 336 Gameplay mods in this game by downloads

📋 About This Mod

Weapon and shield talent changes.

This is my attempt to improve and spice up one of the most boring classes of the game, the weapon and shield warrior. The aim is to give more offense and speed of gameplay to the class whilst still respecting the tank aspect and not going overboard with it.

""IMPORTANT"" - Alistair will apparently start with his talents out of order due to the changes in the order of talents, don't know how to change the starting talents of companions so an easy fix is just to download the respec talents mod, and interact with the respec raven sitting next to the Ostagar central campfire (the one Duncan sits by) and respec Alistair, you can do this right after you get him so it shouldn't be a problem.

This mod includes the following changes:

Weapon base speed of "Weapon and Shield" lowered from 2. 0s to 1. 5s per attack;  (included now in the main file, delete the "core_h.nss" if you don't care for it)

- Vanilla friendly talent descriptions;

- Altered talent order; (I recommend starting a new game if you're not using a respec mod, however it is safe to install mid playthrough)

Offensive Talents:

- Removed attack bonus;

- New attack penalty of -10;

- Removed armor pen bonus;

- Removed the 40% damage reduction with each successful hit;

- Cooldown reduced from 20 to 15 seconds;

- Cost increased from 40 to 45;

- Required attributes changed from 32 strength to 18 strength.

"Overpower":

- Cost increased from 30 to 40;

- Cooldown increased from 20 to 25 seconds.

- Required attributes changed from 25 strength to 28 strength.

"Shield Pummel"

- Stun duration increased from 4 to 5 seconds;

- Cost increased from 30 to 35;

- Required attributes changed from 15 strength to 18 dexterity.

"Shield Bash"

- Cooldown lowered from 20 to 10 seconds.

- Cost increased from 20 to 25;

- Removed required attributes (didn't really see much point in there being requirements for this).

"Shield Defense" renamed to "Shield Offense":

- No longer gives a -5 attack penalty, but instead grants +15 attack;

- No longer grants defense;

- Removes the new attack penalty of "Assault", but only when "Shield Offense" is active;

- Now improves the damage of shield weapon talents by 10, i.e. "Overpower", "Shield Pummel" and "Shield Bash";

- Upkeep increased from 35 to 50;

- Cooldown increased from 5 to 10 seconds.

- Required attributes changed from 11 strength to 34 strength.

- Required level changed from 0 to 10;

Defensive Talents:

"Shield Cover":

- Missile deflection increased from 10 to 20;

- Cooldown lowered from 15 to 0. 5 seconds.

- Upkeep increased from 20 to 30.

- Required attributes changed from 16 dexterity to 20 dexterity;

📊 Mod Details

Game
Dragonage Mods
Author
Unrelentingfart
Version
1.3
Downloads
1,274
Endorsements
41
Category
Gameplay
Created
10/24/2024
Updated
11/4/2024

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