No Merchant Markup Improved
🟡 Updated this yearPreview

📋 About This Mod
A conflict-free re-implementation of the original No Merchant Markup mod.
Description
I've been using No Merchant Markup for some time now. It's a great mod and it works flawlessly on its own. However, due to the fact that it edits merchant UTM files to achieve its goal, it will not affect merchants in areas you have already visited. It's also not compatible with other mods that edit the same UTM files, such as Blick's Fixes - Qwinn's Reloaded, which currently (v2. 1) modifies Gorim and Slim Couldry, and Grey Wardens of Ferelden, which currently (v2. 5) modifies Ruck.
This mod re-implements No Merchant Markup by setting their markup and markdown values via scripting (PRCSCR). This means merchants you already visited will be affected (no need to load an earlier save), and mods that edit their UTM files will be compatible¹. The original No Merchant Markup mod is not required.
I have included all the markup/markdown options from the original mod, namely:
-
[]100 Markup and 25 Markdown - i.e. you buy items at 100% their value, and sell them at 25% their value.
[
]100 Markup and 35 Markdown - i.e. you buy items at 100% their value, and sell them at 35% their value.[]100 Markup and 50 Markdown - i.e. you buy items at 100% their value, and sell them at 50% their value.
[]Default Markup and 50 Markdown - i.e. you buy items at their unchanged vanilla value, and sell them at 50% their value.
-
[]Gerient, a Mabari Kaddis merchant in the Frostback Mountains, restored with TSM The Mystery of the Missing Kaddis Store.
[
]New Shopkeeper, a merchant in Haven that appears under certain conditions, restored with Restored Haven New Shopkeeper. - Slim Couldry, a vanilla NPC in Denerim, but whose merchant behavior was cut, restored with Small Restorations and also Blick's Fixes - Qwinn's Reloaded.
Installation
Drop the files into your override folder.
Compatibility
Like I mentioned, this mod should be compatible with pretty much anything, as long as the PRCSCR IDs don't clash (1 in a gazillion chance, I generated them with RNG).
¹Note, however, that changes to merchants' markup/markdown values by mods that edit their UTM files will essentially be overwritten by this mod. <
📊 Mod Details
- Game
- Dragonage Mods
- Author
- deleteoghren
- Version
- 1.0.0
- Downloads
- 248
- Endorsements
- 8
- Category
- Locations: Stores and Taverns
- Created
- 11/25/2025
- Updated
- 11/25/2025
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