No Automatic Deactivation

⭐ ⭐ (962 endorsements) 📥 28,543 downloads 📌 vV3 📅 12/16/2009
⚪ Last updated 2010

By Dennis Lee · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/11/2010 📅 Created: 12/16/2009

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #63 of 336 Gameplay mods in this game by downloads

📋 About This Mod

Formerly known as \"Keep Berserk and Blood Magic Activated\". It was renamed since it now extends to all abilities according to user configuration. This mod will stop the automatic deactivation of Berserk and Blood Magic after combat ends, and can also stop auto deactivation of other abilities with user configurations. (Read \"Sample Config.txt\" included in the package.) It also fixes a bug where abilities will deactivate when you exit a dialog, or when exiting a GUI (like items or tactics). V3: Added config file implementation. Read \"Sample Config.txt\" included in the package. Abilities will no longer deactivate when exiting dialog or GUI regardless of settings. V2: Uploaded a \"fix\" that enables stamina regeneration out of combat with Berserk on. Thanks goes to elsellel for reporting this weird behavior. Installation Extract module_core.ncs and place it in: ... Documents\\BioWare\\Dragon Age\\packages\\core\\override Compatibility Won\'t be compatible with any mod that overrides the single player module_core. The Berserk exploration fix will not be compatible with any mod that overrides talent_modal.ncs. The Berserk exploration fix is incorporated into Combat Tweaks. You won\'t need it if you\'re using CT.

🤖 AI-enhanced — based on mod data

No Automatic Deactivation removes the automatic deactivation of certain sustainable effects after combat, dialogue, or GUI exit. This quality-of-life tweak prevents the annoyance of reapplying buffs. With 962 endorsements and 28,543 downloads, it's a popular fix for players tired of micromanaging sustainables.

✨ Key Features

Prevents automatic deactivation of sustainable effects after combat ends
Prevents automatic deactivation after dialogue ends
Prevents automatic deactivation when exiting the GUI

📊 Pros & Cons

✅ Pros

  • Community-approved with 962 endorsements and 28,543 downloads
  • Solves a real annoyance for players who use sustainables
  • Simple, focused fix that does exactly what it says

⚠️ Cons

  • Last updated in 2010 — may be outdated for current game versions
  • Only affects deactivation behavior; no other features
🎯 Is This For You?
For players who rely on sustainable abilities and hate reapplying them after every fight or conversation. If you're tired of buffs dropping when you open your inventory or talk to an NPC, this mod is for you. Skip if you prefer the default behavior or want more comprehensive gameplay changes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod is compatible with your game version before installing, as it's from 2010.
  • If you use other gameplay mods, test for conflicts after installation.
  • Make a backup of your original files before replacing them.

📊 Mod Details

Game
Dragonage Mods
Author
Dennis Lee
Version
V3
Downloads
28,543
Endorsements
962
Category
Gameplay
Created
12/16/2009
Updated
2/11/2010

🔧 How to Install Dragon Age: Origins Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon Age: Origins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon Age: Origins commands, item IDs, and more.

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