Cost-Based Cooldown and Speed for Spells

⭐ — (52 endorsements) 📥 2,225 downloads 📌 v1.02 📅 3/29/2010
⚪ Last updated 2010

By Jake Zahn · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/7/2010 📅 Created: 3/29/2010

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #275 of 336 Gameplay mods in this game by downloads

📋 About This Mod

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✅ Requirements
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✅ Description
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  • Requirements
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  • The ABI_GXA... gdas require the Awakening Expansion. If you are not playing Awakening, do not install those gda files.
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  • Description
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  • This alters spells\' Speed and Cooldown values to be directly dependent on their base Mana cost (not the adjusted in-game cost).
  • Cooldown Time is equal to Cost divided by 5 multiplied by rank: (C/5)R
  • Cooldown Time for Modals is equal to Cost divided by 5, multiplied by rank divided by 2 and rounded up: (C/5)(R/2)
  • Spells with Speed of 3 or higher require a held non-staff weapon to be sheathed.
  • <=025: Speed 1 (Modal Speed 1)
  • <=050: Speed 2 (Modal Speed 1)
  • <=075: Speed 3 (Modal Speed 2)
  • <=100: Speed 4 (Modal Speed 2)
  • <=125: Speed 5 (Modal Speed 3)
  • <=150: Speed 6 (Modal Speed 3)
  • Exceptions to the above are the Shapeshifter and Keeper Specialties. Their Specialty-specific spells have Speeds of 1 regardless of cost.
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  • Rebalanced Version
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  • Same as above, except the cost thresholds for speeds were increased:
  • <=050: Speed 1
  • <=100: Speed 2
  • <=150: Speed 3
  • <=200: Speed 4
  • It also alters the base costs themselves using the below guidelines:
  • Duration = 1 mana per second
  • Damage Duration = 2 mana per second
  • Freeze Duration = 5 mana per second
  • Knockdown = 5 mana
  • Multiple Targets = 10 mana
  • 0.xx Damage = xx mana
  • 0.xx Heal = (xx mana) / 2
  • Sustainable = 25 per rank
  • Some abilities were then re-arranged for better cost progression as seen below.
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  • New Vanilla Costs & Progression
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  • Arcane Bolt = 30
  • Arcane Shield = 50
  • Dark Sustenance = 0
  • Bloody Grasp = 15
  • Elemental Mastery = 50
  • Time Spiral = 100
  • Repulsion Field = 25
  • Invigorate = 50
  • Arcane Field = 75
  • Mystical Negation = 100
  • Flame Blast = 30
  • Flaming Weapons = 50
  • Fireball = 60
  • Inferno = 110
  • Stone Fist = 35
  • Rock Armor = 50
  • Earthquake = 55
  • Petrify = 100
  • Winter\'s Grasp = 35
  • Freezing Weapons = 50
  • Cone of Cold = 95
  • Blizzard = 140
  • Lightning = 30
  • Shock = 50
  • Tempest = 80
  • Chain Lightning = 120
  • Heal = 20
  • Regenerate = 25
  • Rejuvenate = 30
  • Mass Rejuvenation = 45
  • Heroic Aura = 20
  • Heroic Offense = 30
  • Heroic Defense = 40
  • Haste = 100
  • Glyph of Repulsion = 35
  • Glyph of Paralysis = 50
  • Glyph of Warding = 60
  • Glyph of Neutralization = 80
  • Spell Wisp = 25
  • Grease = 50
  • Spellbloom = 50
  • Stinging Swarm = 50
  • Spell Shield = 25
  • Dispel Magic = 25
  • Anti-Magic Ward = 35
  • Anti-Magic Burst = 35
  • Mana Drain = 10
  • Mana Cleanse = 30
  • Mana Clash = 60
  • Spell Might = 100
  • Death Syphon = 25
  • Walking Bomb =

📊 Mod Details

Game
Dragonage Mods
Author
Jake Zahn
Version
1.02
Downloads
2,225
Endorsements
52
Category
Gameplay
Created
3/29/2010
Updated
4/7/2010

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