Combat Tweaks for Awakening and Origins

⭐ ⭐ (258 endorsements) 📥 23,249 downloads 📌 v1.01 📅 2/10/2021
🟡 Updated this year

By Adrian Blake · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/31/2026 📅 Created: 2/10/2021
⚠️ Install Order · 1 step
1📦 Combat Tweaks Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #77 of 336 Gameplay mods in this game by downloads

📋 About This Mod

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INFORMATION

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So I finally managed to gather enough determination to wrap up and finish this mod, after leaving it to gather dust for a long, long time. A lot of effort went into the making of this mod, and I tried to push the combat of the game mechanic-wise one step further. I really want other players to experience this mod and hopefully it will give them a fresh and fun new playthrough.

In the end, this mod tries to do a few things - maybe too many for its own good:

- revises and imports all PC abilities from Awakening into Origins, "unifying" the combat of the whole Origins and Awakening, eliminating most if not all of the disparity between Awakening and Origins abilities, with Combat Tweaks by kend7510 as foundation

- fixes as many of the remaining bugs as possible

- adds 4 new Mage spells

- tweaks/revises many abilities and mechanics, as well as introduces some new ones. The aim is to make combat more fun, nuanced, consistent, while maintaining overall balance

- minor tweaks here and there

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NEW MAGE SPELLS

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Dimensional Gateways: group teleport spell. Creates two portals at max 60m apart. Interacting with one portal teleports the character to the other. Portals last 10s. As usual, teleportation abilities have the tendency to break games or sequences, so there's that.

Arcane Shroud: group invisibility spell. Caster and allies within 2. 5m become invisible for 20s. Invisibility cannot be broken by perception, but is broken by attacking or using abilities.

Shared Fate: legacy name of Curse of Mortality. Target of this spell takes damage whenever caster takes damage. If caster dies within the last 5s of this spell, target takes damage proportional to caster's health. Spell ends if distance between caster and target becomes greater than 10m.

Arcane Ascension: for as long as this modal is active, every spell successfully cast by caster increases caster's Spellpower by 5 and Fatigue by 4% for 40s.

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SOME OF THE COOLER CHANGES (for promotional purpose)

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- gives Dog access to the 12 Warrior talents (optional) and full approval bonus upon joining. Dog's passive talents - Fortitude, Combat Training, Nemesis - have been changed and should be much more useful now - both for Dog and enemy dogs

- "spell_ward

🤖 AI-enhanced — based on mod data

Combat Tweaks for Awakening and Origins revises and imports all PC abilities from Awakening into Origins, unifying and improving combat across the entire game. It builds upon Combat Tweaks by kend7510 and requires that mod. With 258 endorsements and 23,249 downloads, it's a niche but popular gameplay overhaul for Dragon Age fans.

✨ Key Features

Imports all PC abilities from Awakening into Origins.
Revises abilities to unify and improve combat across the entire game.
Builds upon Combat Tweaks by kend7510, requiring it as a base.

📊 Pros & Cons

✅ Pros

  • Solid community backing with 258 endorsements and over 23k downloads.
  • Expands Origins' combat by bringing in Awakening abilities, adding variety.
  • Aims to unify combat, making the whole game feel more cohesive.

⚠️ Cons

  • Requires Combat Tweaks as a dependency, so you need to install that first.
  • Last updated March 2026, but no recent updates since then—might be stale.
  • Only covers PC abilities, so console players or those wanting more might be left out.
🎯 Is This For You?
For Dragon Age: Origins players who want to expand their combat options with Awakening abilities and enjoy a more unified experience. Skip if you're not using Combat Tweaks or prefer vanilla combat.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have Combat Tweaks installed first, as this mod builds on it.
  • Check load order—place this mod after Combat Tweaks to ensure proper overwrite.
  • If you're using other combat mods, test for conflicts in the early game.

📊 Mod Details

Game
Dragonage Mods
Author
Adrian Blake
Version
1.01
Downloads
23,249
Endorsements
258
Category
Gameplay
Created
2/10/2021
Updated
3/31/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Dragon Age: Origins Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon Age: Origins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon Age: Origins commands, item IDs, and more.

Keep browsing — more Dragon Age: Origins mods await

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