Assassination

⭐ ⭐ (191 endorsements) 📥 8,801 downloads 📌 v1.3 📅 2/17/2010
⚪ Last updated 2010

By illion · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/22/2010 📅 Created: 2/17/2010

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #154 of 336 Gameplay mods in this game by downloads

📋 About This Mod

Every new update includes all the changes from the previous versions Version 1. 3 update

  • [] Fixed so that summoned creatures persists through area transition. [] Fixed so that Blood Magic persists through area transition and in/out from combat. (Was thinking about adding more to the list but Blood Magic is the only one that makes sense to me) [] Changed the duration of poisons and coatings to 5 min and so that you can only have one applied at the time. [] Fixed the +healing from items bug.
Version 1. 2 update I just felt that the two-handed combat needed some tweaking:
  • [] Switched \"Two-Handed Sweep\" with \"Two-Handed Strength\" in the talent tree. [] Renamed \"Two-Handed Strength\" to \"Two-Handed Mastery\". [] \"Two-Handed Mastery\" now reduces the penalties to attack and defense from Powerful Swings and the cooldowns of all two-handed abilities by 50%.
The cooldown reduction will give two-handed combat a real boost when combined with the haste fix. Version 1. 1 update This update might not suit everyone, check the changes below:
  • [] Master Archer now reduces the cost for all ranged abilities by 50%. [] Dexterity plays now a part in ranged aim speed, modifier = (0. 03dexterity). [] Corrected the bug with Haste and Swift Salve, it now works as intended reducing the aim duration. [] Fixed so that ranged abilities actually benefit from the aim speed modifier and is not set to a flat 1. 5f duration. [] Removed the \"old savegame compatibility code\" for the melee speed, it should now work as intended going from 50% faster to 150% slower. Before haste + momentum didnt stack because the \"old savegame compatibility code\" actually bumped it up to 1. 0f flat. Now 50% faster will be the limit even if you stack haste + momentum (55% faster speed) which should have been the case from the beginning. [] Changed all ranged weapons to benefit from the attribute dexterity instead of strength as I dont see why strength should matter for an archer. Swinging a 2h sword, yes it requires alot of strength, but do you think that a bow requires the same amount? I believe the prereq attribute should be enough. Updated Assassination: [] Increased the %, new calculation (Cunning0. 005) with a maximum of a 50% chance. [] Added bosses to the ignore list. [] Added player set sound for the kill.
  • Turned up the gore to maximum.
DESCRIPTION Changes the last talent for assassins to \"Assassination\" which means that you can strike from the shadows instantly killing a target while remaining undetected. Additionally, stamina is partially restored whenever the assassin fells an opponent with a backstab. Cunning increases the chance for a successful assassination. Enemies that are immu

🤖 AI-enhanced — based on mod data

Assassination is a gameplay mod for rogues that replaces the last assassin talent with a new 'Assassination' talent, along with various other fixes in newer releases. With 191 endorsements and 8,801 downloads, it's a niche mod for players seeking talent tree changes.

✨ Key Features

Changes the rogue's last assassin talent to 'Assassination'.
Includes various other fixes in new releases.

📊 Pros & Cons

✅ Pros

  • Decent community traction with 191 endorsements.
  • Over 8,800 downloads shows real interest.
  • Focused on rogue gameplay for those who want talent variety.

⚠️ Cons

  • Last updated in 2010, so likely outdated for current game versions.
  • Only one talent change might feel too minor for some.
  • Compatibility with other gameplay mods is uncertain.
🎯 Is This For You?
For rogue players who want to tweak their talent tree and try a different capstone. If you're into class overhauls or modern mods, this might feel dated. Skip if you're not a rogue main.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check your game version to ensure this 2010 mod is compatible.
  • If you use other rogue mods, test load order to avoid conflicts.
  • Back up your talent-related files before installing, just in case.

📊 Mod Details

Game
Dragonage Mods
Author
illion
Version
1.3
Downloads
8,801
Endorsements
191
Category
Gameplay
Created
2/17/2010
Updated
2/22/2010

🔧 How to Install Dragon Age: Origins Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon Age: Origins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon Age: Origins commands, item IDs, and more.

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