A Nightmare Variation (Difficulty and Creature Overhaul)

⭐ — (38 endorsements) 📥 2,266 downloads 📌 v2.0 📅 4/5/2023
⚪ Last updated 2023

By HollownessDevoured · Overhauls

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/1/2023 📅 Created: 4/5/2023

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 17 Overhauls mods in this game by downloads

📋 About This Mod

Raising "Difficulty" with a "Nightmare+" variation. Also includes creature rank upgrades, and creature armor/weapon upgrades.

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Installation

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Requires: A RAR file extractor.

Place "Difficulty", "Creature Overhaul", "Rank Upgrades" and/or "Rebalances" folder(s) in:

Documents\BioWare\Dragon Age\packages\core\override

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Description

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Raising "Difficulty" with a "Nightmare+" variation. When you play with better gear and upgrades—this requires the game to balance out—with harder to kill enemies. With mods and customization making more talents/skills/etc. and overpowered gear—needs enemies with more health for longer fights, better gear and in some cases improved stats—to match player/companions with DLC or better equivalent start gear/upgrade gear for a more balanced game.

This will affect all difficulties and is best for those who find current "Nightmare" fairly easy. Should be able to work with most mods that do not edit the APR_base and autoscale. No edits to the .utc or .are files are in this mod, they are implemented via .gda files and scripts.

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Difficulty 

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These autoscale health increases—causes longer fights, resulting in more auto attacking, the need for mana/stamina management, as well as endurance. But with DLC and/or DLC equivalent gear the player/companions do not need to non-stop pop poultices (they are only strategically needed). Also, this file incorporates that Bosses and Elite Bosses have a higher chance to drop more loot (3-5 items, previously 2-4), so it can be used with my RNGenerous (Treasure System Overhaul) mod.

Autoscale Health increased for all enemies ranks:

  • []One-Hit Kill, closer to original Critter rank[/]

    []Critter, closer to Weak original Normal rank[/]

    []Weak Normal, slightly more health than original Normal rank[/]

    []Normal, about double more health than original Normal rank[/]

    []Lieutenant, about more than double health than original Lieutenant rank[/]

    []Boss, about more than double health than original Boss rank[/]

    []Elite Boss, slightly more health than the original Elite Boss rank  v2. 0 double health than original Elite Boss[/]

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    Creature Ranks

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    Various creatures have been given rank upgrades. This is scripted in so no edits to UTCs or ARE files, includes some DLC content and Awakening. This was a tricky mod, because some creatures cannot be upgraded via script for whatever reason for example Lite Content, it may be scripted in elsewhere or hardwired via the area maps. But for the most part most creatures seem to all upgrade fine. I have not 100% tested, but I have intermittently tested. These rank upgrades with the other two components of this Nightm

📊 Mod Details

Game
Dragonage Mods
Author
HollownessDevoured
Version
2.0
Downloads
2,266
Endorsements
38
Category
Overhauls
Created
4/5/2023
Updated
5/1/2023

🔧 How to Install Dragon Age: Origins Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon Age: Origins →

Visit the official mod page for specific installation instructions for this mod.

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