Unlock and change Specializations (et alia)
⚪ Last updated 2016Preview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 291 Miscellaneous mods in this game by downloads
📋 About This Mod
This mod unlocks all 3 class-specific specializations, so you can have a Warrior with Templar, Reaver and Champion specialization. It does not enable cross-class specializations (like Warrior with Knight Enchanter), only the class-specific specializations. They will unlock the moment you start a new character; no need to wait until Skyhold to specialize! Note that new characters might start with different abilities due to this, for example rogues start with Hidden Blades and Spike Trap instead of Twin Fangs and Stealth.
The second Main File enables every class to perform the Wall Heave, Lockpick and Energize explore abilities. This is a bit wonky, you might have to stand very close to the Interactable and repeatedly press the Interact key on the keyboard. The mouse button doesn't work. You will get a few error messages during the merge with ExploreAbilities. This does not interfere with anything - the mod still works okay in SP.
I havn't tested this mod past loading the game up and checking if it immediately crashes, but it shouldn't interfere with anything. Most people seem to not have issues with it. I'm pretty sure it's extremely likely to break after a patch though. Hopefully, there won't be too many of those anymore. It will conflict with any mod that changes the CharacterBlueprint files for the player characters.
Install, as usual, per Mod Manager merge. Requires at least Patch 10 and the Trespasser DLC.
New minion skill trees might not show up properly in Hub areas (Haven and Skyhold). Visit any combat area and they should be visible there.
There's other, random stuff under the Misc section as well, I thought they didn't warrant a separate mod entry.
- []The White Halla Leather file only changes the color value, so it should be compatible with most Tint mods. (LLC and OpTints work) []The Belt of Urgency mod affects all three belts and removes the 50% HP threshhold. That means it's always angry active, all the time.
Unlock and change Specializations (et alia) is a compact miscellaneous mod for Dragon Age: Inquisition that unlocks class-specific specializations and includes other random tweaks. With 5,131 endorsements and 195,269 downloads, it's a popular choice for players wanting more build variety. Last updated in 2016, it may be outdated for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with over 5k endorsements and nearly 200k downloads.
- Opens up new build options by unlocking specializations.
- Lightweight and simple—just a small mod that does what it says.
⚠️ Cons
- Last updated in 2016—may not be compatible with the latest game patches.
For Dragon Age: Inquisition players who want to experiment with specializations outside their class restrictions. If you're a completionist or enjoy theorycrafting builds, this mod gives you more freedom. Skip if you're looking for a well-documented, actively maintained mod—this one's old and sparse on details.
💡 Beginner Tips
- Since the mod is from 2016, check if your game version is compatible—older mods often break after patches.
- Back up your save files before installing, just in case the mod causes issues.
- Look for community guides on how to install mods for Dragon Age: Inquisition, as the author didn't provide instructions.
📊 Mod Details
- Game
- Dragon Age Mods
- Author
- MxT--ZS
- Version
- 1.1
- Downloads
- 195,269
- Endorsements
- 5,131
- Category
- Miscellaneous
- Created
- 9/25/2015
- Updated
- 2/18/2016
🔧 How to Install Dragon Age Mods
Download from Nexus.
📖 Full step-by-step install guide for Dragon Age →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon Age commands, item IDs, and more.
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