A Study of the Fifth Blight Fixes - Codex and Dialogs
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🔍 Analysis
- 🏆 #62 of 62 Bug Fixes mods in this game by downloads
📋 About This Mod
Fixes for codex entries' "A Study of the Fifth Blight, Vol. Two" about Loghain's fate after the Landsmeet, "The temple of Sacred Ashes" (includes CaldazarILIX "Hero of Ferelden Letter Fix") and for orzammar embassy dialog in Halamshiral -
Codex Entry Fix
Previously, if Loghain became a Warden and killed the Archdemon, you received an incorrect entry about Loghain being executed on the Landsmeet. That happend because of checking a wrong plot flag (9370A187626B2649AB7501A713D901CD,BOOL,DAO - Was Loghain alive at the end of Dragon Age: Origins) instead of (055A0FA6F3474347ADD21AE69B1D01EE,BOOL,DAO - Did the Warden recruit Loghain) - and my mod fixes this - yes for me it does matter.
I used fbproject of HoF's Letter Bugfix - Morrigan by CaldazarILIX as a base, cos it's the the only way to have both bug fixes at once (so my mod includes them both)
UPDATED - 24. 07. 26 - added a version with fix for the “Temple of Sacred Ashes, Rediscovered” broken codex entry.
The bug that causes two contradictory paragraphs to appear in this entry is well known: most of the choices made during this quest in DAO are simply not tracked and no plot flags for this choices exits in DAI. To tidy up this entry and make it logical and self-consistent as far as possible without rewriting the text - this mod does it, but it's suitable only for english-speaking player, and my mod works the other way, I used a different plot flag - C577583C0B5F59488070943AA0330164 BOOL,DAO - Did the Warden bring the ancient encrypted scroll to Sister Justine in Denerim?” instead of necessary non-existed “Did the Warden killed Genenitivi”. Parsing the game resources shows Justine’s flag is unused in DAI. – so set it to Yes in the Keep /save editor if you killed Brother Genitivi (or sent him away before — the “disappeared” wording is vague and can imply other timelines). Set it to No if you let him announce the discovery.
Screenshots show the different outcomes — the entry is shorter and no longer contains contradictory paragraphs. The mod won't force the game to implement every choice from DAO in this quest, but it will eliminate contradictions.
All previous fixes are certainly included.
My fbproject also can be found in optional files.
Embassy Dialog Fix
Now alive Branka will be mentioned in the dialog of orzammar embassy in Halamshiral only if Anvil of the Void is kept and not broken - preciously the side that Warden had taken was checked and the fact, that Anvil could be destroyed by Branka herself was ignored.
This mod have two additional version - this due to the line "Is it true the Assembly is considering naming another Paragon? Three in a single generation..." In game it has no conditions and it seems for me absolutely incorrect, 'cos it doesn't consider a Warden's origin. In Dragon Age Wiki I've found informati
📊 Mod Details
- Game
- Dragon Age Mods
- Author
- Margolissa
- Version
- 2
- Downloads
- 179
- Endorsements
- 7
- Category
- Bug Fixes
- Created
- 5/25/2026
- Updated
- 7/24/2026
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