PMC squad

⭐ ⭐ (393 endorsements) 📥 13,046 downloads 📌 v1.00 📅 4/18/2022
🟠 Updated over a year ago

By Pilz · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/10/2025 📅 Created: 4/18/2022

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 82 Gameplay mods in this game by downloads

📋 About This Mod

PMC mod brings a new squad of private military contractors. 10 individual contractors, each with his own choice of guns and playstyle, and a backup strike force for large scale maps.Every operator has Individual class weapon and gear

Mod is also available on Steam Workshop now:

https://steamcommunity.com/sharedfiles/filedetails/?id=3424830508

Introduces a PMC squad, consisting of 12 individual, specialized contractors and a backup quick reaction force to Nowheraki

Private military contractors, mainly ex SOCOM and SAD veterans, focused on hostage rescue and exfiltration tasks.

  • []12 individual, specialized contractors with unique gear and skills

    []Ghosts QRF to lock down large areas or assist contractors

    []Custom individual portraits

    []Drone stikes (MQ-9 Reaper)

    []Helicopter CAS (AH-6 Little bird)

    []Undercover and ambush mechanics

    []Intel specialist

    []Combat medic

    []Custom doctrine tree

    []Native camo selector/trooper toolbox support: 3 Outfit options available (Casual outfit, Kryptek Nomad combat uniform, all black combat uniform)

    Operator list:

    • []Nomad: Squad leader / CQB / medium range support / CAS

      []Midas: Designated marksman / overwatch

      []Tanto: CQB / Door kicking / Infiltration

      []Silva: CQB / Door kicking / Infiltration

      []Tig: Assault / CQB / Medium range

      []Rone: Assault / CQB / Medium range

      []Vegas: Assault / CQB / Medium range

      []Oz: Breaching / explosives specialist

      []Weaver: Heavy weapons / explosives specialist

      []Holt: Covert operations / Infiltration / fire support

      []Maya: Intel / Interrogation / Drone strike

      []Kestrel: Medic / fire support

      []Ghosts: Paramilitary troops for large scale operations support.

      • []MSFMiller for the T1O guns used in this mod and the doubletap attacktypes I based some of my own on

        []DBoy for the IoV guns and attachments used in this mod and the bolt action attacktypes

        []DPS for the cobra sight

        []Anthony for the camo selector mod.

        []Briz for the oakleys orange/black

        []TAC22 for the basecap/peltor textures and improved model

        []Levantera for the AH6 little bird, MQ9 reaper and medic bags UI images

        Update 1. 01 brings the mod to Steam Workshop and 2 brand new operators: 

        • []Added Maya, agency liaison agent for interrogations & drone strikes

          []Added Kestrel, heavy weapons, supression, medic

          []Added reaper drone strike for Maya

          []Added custom doctrine tree

          []Added class descriptions

          []Added squad selection video

          []Improved flannel textures and contrast/saturation for Tanto, Tig, Oz, Weaver, Rone

          []Added squad background image

          []Updated Armor / Armor Penetration values to reflect vanilla changes

          []Updated UI icons

          []Descriptions for class and entitiy split, added

          []Added Medical supplies to Kestrel

          []Updated standard loadout for Silva and Holt to showcase their infiltration abilities

          []Added earpro choices, earpiece model/ui

          []Compatibility with trooper toolbox, added cosmetics

          []Added class mottos to each operator

          []Corrected aspect ratio of jacket instruction video

          []Added instruction videos for chemlights

          []Optimized chemlights to avoid wait time after throw

          []Optimized Maya hair on various helmets and caps

          []Improved VSS Vintorez for Weaver

          []Replaced VSS Vintorez by AS Val for Holt

          []Deploy: Short/long descriptions for class and entitiy added

          []Improved Shemagh textures for all contractors

          []Added new mod image

          []Added reddot T2

          []Updated deploy order to deploy the assault team first

          []Updated unlock costs and starting gear

          []Updated voicelines

          []Updated utility gear costs and selection

          []Added videos for AH6, MQ9, ifak, medbag

        Update 1. 00 adds a AH6 Little bird CAS option for Nomad.

        Update 0. 99e adds a desert camo and fitting basecap and helmet for all operators.

        UPDATE V0. 99 adds CAMO SELECTOR SUPPORT!

        - CAMO SELECTOR COMPATIBILITY: All operators can now pick between individual casual clothing and all black combat uniforms (to be able to switch camos, you need the ingame camo selector mod active. I might add more outfits to come in future updates)

        - PONCHO functionality: Tanto and Silva can equip a wide jacket that lets them conceal carry a limited loadout until they start drawing (intended to be used with what is concealable, carbines and plate carriers might cause visual overlaps (alongside being suspicious anyways))

        - Added concealment ratings to all armors worn by Tanto, Silva

        - Removed breaching charge from Tanto, Silva, Holt

        - Shemagh headwear for all operators, adds a small concealment bonus

        - Holt aesthetics I : mp5k, mp5ksup and mini uzi now attach as a sidearm to

📊 Mod Details

Game
Doorkickers2 Mods
Author
Pilz
Version
1.00
Downloads
13,046
Endorsements
393
Category
Gameplay
Created
4/18/2022
Updated
2/10/2025

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