🧩 Door Kickers Mod Load Order
Recommended install order for Door Kickers Mods mods. Install foundations first, overhauls next, visuals last — this minimizes conflicts and crashes. Order derived from mod category + community endorsements, not opinion.
📜 Quests, NPCs & Characters
Characters, Total Conversions, Interface, portaits, rainbow, splinter cell, ghost recon, rainbow six, the division · 3,201 dl · ⭐ 0
🎨 Visuals, Graphics & Audio
Levels, Enemies, Total Conversions, Interface, Sound, Other · 19,051 dl · ⭐ 0
Enemies, Other, Weapons, Gear, Interface, Replays, Sounds · 1,461 dl · ⭐ 0
Sound, Music, soundtrack, ambiance, rainbow, splinter cell, ghost recon, theme · 1,028 dl · ⭐ 0
📦 Other Mods
Weapons, Levels, Enemies, Objects, Armor, Gear · 41,537 dl · ⭐ 0
Weapons, Armor, Gear, Interface, Translations, Other · 17,560 dl · ⭐ 0
❓ Load Order FAQ
What is a mod load order?
The sequence in which your mods load. Foundations (SKSE, patches) must load first; visual mods last. Wrong order = crashes, missing textures, broken quests.
Should I use a mod manager?
Yes. Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate. A mod manager sorts your load order automatically and flags conflicts.
How many mods should I install?
Start with the foundations above, then add gameplay and visuals gradually. Test after each batch so you can identify what breaks.