Soul Processor
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #84 of 135 Maps mods in this game by downloads
📋 About This Mod
UPDATE 1. 02:
-
[]Power Station: Updated First Arena to include respawning ammo pickups, added more fodder. Added additional BFG. Changed pacing in some phases to make first Archvile spawn when group health of the Mancubi and Tyrant reach a low percentage, as opposed to just the Tyrant being slain. Fixed Archvile not having spawn effects.
[
]Added vault next to the landing pad you go to after the first arena (power station) to indicate direction better[]Slayer Gate: added new extension to path near respawning medkit that wraps around larger building with new jump pad. Added one extra wave in the encounter with new enemy variant (archvile blue). Expanded playable space by moving invisible walls out much further and adding teleport fade volumes on floors outside the arena.
[]Void Arena: Reworked bottom area by making it less flat, added floating void terrain with fall hazards, much easier to group enemies up down there. Reworked some of the terrain on the top to be less of a large flat land. Changed borders to be less of a cliff and more of an edge to give off the feeling that you're on a floating rock better. Added new geometry and details. Added more pickups to the bottom floor. Changed the possessed archviles encounter to remove all other enemies when the 4 archviles are killed. Added new encounter with new archvile variant to follow up.
- Final Fight: moved the overdrive powerup to the center of the topside of the arena to avoid accidental pickups after teleporting.
Fixed annoying clipping issues in Slayer Gate arena and Void Fight Arena on exterior.
Made it so you can start the mod by starting on a new save file.
Known Issues:
Sometimes fodder (usually stone imps) are not removed after an encounter. May need to finish the job yourself.
Void Arena and Slayer Gate arena still have a few places where enemies may get stuck and die. Usually Doom Hunters in the Void Arena and Pinkies/Mancubi in the Slayer Gate arena.
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Soul Processor is a new custom map , featuring 5, difficult combat arenas - some open, some claustrophobic. Includes custom slayer gate which is unlocked through an optional encounter, totaling the major encounters to 6. Map takes estimated 30 min - 1 hr+ depending on skill level.
Story: The cultists have uncovered an ancient technology, an abomination of wraith and Makyr technology, known as the 'Soul Processor'. Destroy it and all of the demonic workers, leave no trace.
To play: Start a new campa
📊 Mod Details
- Game
- Doom Eternal Mods
- Author
- SPEARTEN_COFFEE
- Version
- 1.00
- Downloads
- 398
- Endorsements
- 12
- Category
- Maps
- Created
- 1/11/2025
- Updated
- 1/17/2025
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