Color-Coded Enemy Rework for Bloody Palace
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #74 of 150 Miscellaneous mods in this game by downloads
📋 About This Mod
DHMalice's “Color-Coded Enemy Rework” mod for Bloody Palace. Removes the Angel/Demon requirements on the Knight, Rage, and Witch.
You need TFC Installer for UE2-UE3 to install this mod.
This mod works the same way as DHMalice's Color Coded Enemy Rework. It's a pity that DHMalice hasn't updated the Bloody Palace version of this mod, so I made one myself. The description below is copied from it too.
What does this mod do?
Frost/Hell Knight:
- Disabled reflection on all shields (body and shield on arm).
- All weapon types are allowed to make contact with the exception of Demon Pull for Frost Knight and Angel Lift for Hell Knight.
Rage:
- All weapon types are allowed to make contact with the exception of Demon Pull for Blue and Angel Lift for Red.
- Removed the required playmode of Angel/Demon making the Ghost Rage visible at all times.
Butcher:
- Disabled shield reflection for back and sides of the body. Attacking the shield will deal no damage unless you DT.
- Aquilla and all firearms can be used on the Butcher, and Kablooey darts will embed like they would on any other enemy.
Witch:
- Disabled reflection on self-shield and ally shield.
📊 Mod Details
- Game
- Dmcdevilmaycry Mods
- Author
- Mo_Deersche
- Version
- 1.1
- Downloads
- 355
- Endorsements
- 14
- Category
- Miscellaneous
- Created
- 5/24/2025
- Updated
- 6/2/2025
🔧 How to Install DmC: Devil May Cry Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for DmC: Devil May Cry →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for DmC: Devil May Cry commands, item IDs, and more.
Keep browsing — more DmC: Devil May Cry mods await