WeapFX - Element-Light for Weapons

⭐ — (0 endorsements) 📥 7,183 downloads 📅 7/1/2022
⚪ Last updated 2022

By 76561197984491018 · Add-on, Story, Definitive Edition

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/4/2022 📅 Created: 7/1/2022

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #23 of 107 Add-on, Story, Definitive Edition mods in this game by downloads

📋 About This Mod

NORBYTES SCRIPT EXTENDER IS REQUIRED: https://github.com/Norbyte/ositools/releases WeapFX This mod will add lights colours to elemental weapons effect that match that type. Element and Light colors: Fire: Orange-ish Air: Purple-ish Earth: White (Other colors don't play nice..) Poison: Green Water: Blue Sadly does not affect Bows or Crossbows :( This mod pairs well with my "No Player Light" https://steamcommunity.com/sharedfiles/filedetails/?id=2828611912 Using these two together, you can see the light effect of weapons better in darker areas. it looks neat :) FAQ for Players: Q: Does this affect FPS? A: Not a lot, but my PC is a beast so testing is a bit limited. Poorer rigs will likely notice an -some- impact but i dont think many will notice any performance impact. Q: Can i enable mid-playthorugh and/or disable mid-playthrough? A: Yes. All this does is modify visual effects, no game-data will be modified. Q: Is this compatible with X mod or Y mod? A: Yes, very likely and very highly compatible. I don't know of any mods that modify these effects. There may be some, but i don't know of any. For maximum compatibility, load this before any weapon or effect mods so they over-write this mod, but you may lose the light effect. Q: Can you add X or change Y or make Z? A: I'm happy to consider suggestions or changes or improvements, etc. There may be more optimal or better ways to do what i have done with this mod, it's not perfect. Q: Why does this weapon look weird when i move? (Brighter) A: This mod was made with effects that don't scale well across all weapons. Some look a bit different because the effects cannot be scaled (or i don't know how to do it) for specific weapon-types. It's a one-shoe-for-all approach. FAQ For Modders: Q: How did you make this? A: Went to the weapon effect, and added to the 'sparkle' effect in each one, a custom-made light attached to the 'Attached FX' variable. Q: What effects does this modify? A: RS3_FX_Items_Weapons_DamageType__01

📊 Mod Details

Game
Divinity Original Sin 2 Definitive Edition Mods
Author
76561197984491018
Version
N/A
Downloads
7,183
Endorsements
0
Category
Add-on, Story, Definitive Edition
Created
7/1/2022
Updated
7/4/2022

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