Consistent Undead
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Ever notice how custom undead characters have fully functional circulatory, respiratory, and digestive systems? Me neither, but they could still bleed, suffocate, and get drunk! This mod cleans up the inconsistencies between the undead races. Now all player and non-player undead characters are: • Immune to bleeding • Immune to drunk • immune to suffocating • All get healed by poison properly, regardless of magic armor This may make the game harder, because all undead NPCs were immune to being poisoned, but it'll also allow you to use decaying more effectively against the undead (and it's fair!) NOTE: You need Loremaster 3 to see status immunities when examining, so even if you don't see your new immunities on your undead, I assure you, they're there. This mod is safe to add and remove on an existing save Do you also not want your undead to get attacked on sight? Check out my other mod: End Undead Persecution!
📊 Mod Details
- Game
- Divinity Original Sin 2 Definitive Edition Mods
- Author
- 76561198077098410
- Version
- N/A
- Downloads
- 6,789
- Endorsements
- 0
- Category
- Add-on, Story, GM, Arena, Races, Origins, Companions, Balancing/Stats, Quality of Life, Utility, Overhauls, Definitive Edition
- Created
- 10/24/2021
- Updated
- 10/24/2021
🔧 How to Install Divinity: Original Sin 2 - Definitive Edition Mods
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📖 Full step-by-step install guide for Divinity: Original Sin 2 - Definitive Edition →
Visit the official mod page for specific installation instructions for this mod.
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