Armor System Rework (DE)

⭐ — (0 endorsements) 📥 1,509 downloads 📅 9/8/2018
⚪ Last updated 2019

By 76561198047124212 · Add-on, Story, GM, Balancing/Stats, Overhauls, Definitive Edition

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/18/2019 📅 Created: 9/8/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Description An overhaul to the armor system that increases the maximum health based on total armor amount, while making damage apply to the corresponding armor and directly to health. If you actually hate the armor concept as a whole (I agree with you on that one), make sure to check Kalavinka's Divine War mod. It's amazing and I can't recommend it enough. It's not compatible with ASR, as it is a very different experience. There's also Peachy's amazing SAGA:Path to Divinity group of mods that works alongside ASR and you'll feel like playing a enhanced vanilla edition! Be sure to check it out. This mod is also compatible with Smarmbot's ABST mod, if you really think the Armor-System needs a shakedown and you're into RNG. Static Health Increase Your maximum health is increased by 70% of the total armor (both physical and magic) gained from items and other sources. However, statuses (such as Fortify) won't increase your maximum health. Your maximum health should automatically update on item equip/unequip and leveling up (only outside combat). NPCs should have their maximum health calculated automatically. DISCLAIMER: There's actually a very easy way to cheese this: Just cast a skill that increases your maximum armor and then equip/unequip an item right after. This will make the calculation consider the extra armor. There are easier ways to cheese in this game, so avoid doing that. If you do it by accident, just wait until the status vanishes and equip the item again. Armor Restores Armor restores will also heal your vitality by 70% of the amount successfully restored (meaning you don't heal if already at full armor). Increasing your maximum armor with buffs will also count as an armor restore for healing purposes. Direct Damage All damage types, with the exception of Corrosive and Magic (that target armor only), deal damage to the appropriate armor and directly to health. Piercing Damage Piercing damage was increased by 50% to make it an interesting option. The buff wa

📊 Mod Details

Game
Divinity Original Sin 2 Definitive Edition Mods
Author
76561198047124212
Version
N/A
Downloads
1,509
Endorsements
0
Category
Add-on, Story, GM, Balancing/Stats, Overhauls, Definitive Edition
Created
9/8/2018
Updated
6/18/2019

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