Necromancy Rebalanced 2.0 - Definitive Edition

⭐ — (0 endorsements) 📥 12,447 downloads 📅 9/7/2018
⚪ Last updated 2018

By 76561198049059369 · Add-on, Story, GM, Skills, Balancing/Stats, Overhauls, Definitive Edition

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/17/2018 📅 Created: 9/7/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod adds new Necromancy skills and improves upon vanilla ones as well, aiming to make a pure Necromancy playthrough all the more enjoyable, while keeping everything fair and balanced. CHECK OUT THE MOD ON THE NEXUS! Be sure to rate my mod if you enjoy its content! At long last 2. 0 is out, and with it come 9 new skills with custom made icons to enrich your necromancer playthrough! The goal is to make pure necromancy builds more viable and fun in the early-mid game reducing the need to rely too much on other types of skills and/or respecing before having access to Grasp of the Starved, while also keeping the skills as close to the vanilla game as possible. The Trader can be found outside Fort Joy, on the ruined bridge in Act 1, and in the deck of the Lady Vengeance in Act 2 and on. (Location shown in the video) This mod does not require to start a new game. CHECK OUT THE VIDEO TO SEE THEM IN ACTION! Skills are in order of Tier from Starter to Master Starter skills: Raise Bone Crawler: Fast but weaker bone golem, high dodge chance, can use Burrow to close gaps. Novice skills: Raise Undead Zombies: Raise 3 zombies to fight for you, they will act independantly and cannot be controlled. they have no armor but deal above average damage. Can be summoned alongside any other summon. Corrupting Spikes: Single target skill. Impales the target character dealing 40% increased base damage, also applies Decay and creates a cursed blood surface under the target. Bloodshift: Jump skill. Dissolve into blood and reappear at the target position, creating a blood puddle in the process. Designed specifically to give all races easy access to blood surfaces, synergizes with Elemental Affinity. Adept skills: Raise Undead Archers: Raise 3 skeleton archers, they will act independantly and cannot be controlled. They also have access to a variety of Huntsman skills. Can be summoned alongside any other summon. Raise Bone Walker: Raise a skeleton beast amalgam, deals high damage, has high dam

📊 Mod Details

Game
Divinity Original Sin 2 Definitive Edition Mods
Author
76561198049059369
Version
N/A
Downloads
12,447
Endorsements
0
Category
Add-on, Story, GM, Skills, Balancing/Stats, Overhauls, Definitive Edition
Created
9/7/2018
Updated
11/17/2018

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