Non-Lethal Mod - English Translate

⭐ — (57 endorsements) 📥 1,469 downloads 📌 v1.0 📅 9/9/2022
⚪ Last updated 2022

By Lex · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/9/2022 📅 Created: 9/9/2022

🔍 Analysis

  • 👍 3.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #25 of 95 Miscellaneous mods in this game by downloads

📋 About This Mod

New non-lethal ways to defeat enemies have been added in this mod! Windblast changes, weapons became non-lethal and other features.

Minimum non-lethality (First variation)

  • []The pistol does not deal lethal damage at medium and long range, allowing you to non-lethally eliminate the enemy. But at close range, he remained deadly.

  • []Throwing bottles from the DLC about Daud become non-lethal. (Does not work on dead eels).

  • []Placing a stun mine on an enemy's body knocks them out. (Does not work on dead eels).

  • []The ability "Gust of Wind" gains the ability to non-lethal elimination. (Works best at the first level. The second level is more lethal).

  • []Stunning the enemy when falling on his head from a height. (Only works from a great height, and a jump from a small height only knocks the opponent off balance).

    Minimum non-lethality (Second variation)

    • []The ability to non-lethally eliminate an opponent with a swing of the blade in his direction when his blow is parried or when he is unaware of your presence. (Player only)

    • []The pistol does not deal lethal damage at medium and long range, allowing you to non-lethally eliminate the enemy. But at close range, he remained deadly.

    • []Throwing bottles from the DLC about Daud become non-lethal. (Does not work on dead eels).

    • []Placing a stun mine on an enemy's body knocks them out. (Does not work on dead eels).

    • []The ability "Windblast" gains the ability to non-lethal elimination. (Works best at the first level. The second level is more lethal).

    • []Stunning the enemy when falling on his head from a height. (Only works from a great height, and a jump from a small height only knocks the opponent off balance).

      Minimum non-lethality (Third variation)

      • []The ability to non-lethally eliminate an opponent with a swing of the blade in his direction when his blow is parried or when he is unaware of your presence. (Player only)

      • []The pistol does not deal lethal damage at close, medium, and long range, allowing you to non-lethally eliminate the enemy.

      • []Throwing bottles from the DLC about Daud become non-lethal. (Does not work on dead eels).

      • []Placing a stun mine on an enemy's body knocks them out. (Does not work on dead eels).

      • []The ability "Windblast" gains the ability to non-lethal elimination.(Works best at the first level. The second level is more lethal).

      • []Stunning the enemy when falling on his head from a height. (Only works from a great height, and a jump from a small height only knocks the opponent off balance).

        Increased non-lethality (First variation)

        • []The pistol does not deal lethal damage at medium and long range, allowing you to non-lethally eliminate the enemy. But at close range, he remained deadly.

        • []Throwing bottles from the DLC about Daud become non-lethal. (Does not work on dead eels).

        • []Placing a stun mine on an enemy's body knocks them out. (Does not work on dead eels).

        • []The ability "Windblast" gains the ability to non-lethal elimination. (Works best at the first level. The second level is more lethal).

        • []Stunning the enemy when falling on his head from a height. (Only works from a great height, and a jump from a small height only knocks the opponent off balance).

        • []The grenade does not kill enemies when it explodes.

        • []The sticky grenade also does not kill enemies when it explodes.

        • []The explosion (occurs after a few seconds if you hit a mine) of the stun mine from the Daud DLC does not kill enemies.

        • []Explosion (occurs after a few seconds if you hit a mine) of a discharge mine from the Daud DLC

          Increased non-lethality (Second variation)

          • []The ability to non-lethally eliminate the enemy with a swing of the blade in his direction when his blow is parried or when he is unaware of your presence. (Player only)

            []The pistol does not deal lethal damage at medium and long range, allowing you to non-lethally eliminate the enemy. But at close range, he remained deadly.

            []Throwing bottles from the DLC about Daud become non-lethal. (Does not work on dead eels).

            []Placing a stun mine on an enemy's body knocks them out. (Does not work on dead eels).

            []The ability "Windblast" gains the ability to non-lethal elimination. (Works best at the first level. The second level is more lethal).

            []Stunning the enemy when falling on his head from a height. (Only works fro

📊 Mod Details

Game
Dishonored Mods
Author
Lex
Version
1.0
Downloads
1,469
Endorsements
57
Category
Miscellaneous
Created
9/9/2022
Updated
9/9/2022
Tags
Gameplay, Translation

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