Inky's Rebalance Mod
⚪ Last updated 2018Preview
🔍 Analysis
- 🏆 #317 of 543 Gameplay mods in this game by downloads
📋 About This Mod
This is a 1.0 mod and will not work on the latest version. Hello This is a rebalance mod I'm working on. My goal is not to make the game easier or harder but to balance it more to my liking. Weak things will be buffed and strong things will be nerfed. Because of that most things in this mod will be small changes and tweaks. Summation of changes so far: Everything is a work in progress. Right now the major changes are the armory at the start of game. You can choose whatever starting loadout you'd like. The spartan sandals have a nice combo attack to them now and are actually fun to use. There are now more elites. I feel like Dead Cells really lacked the risk vs reward element that roguelikes need, elites add that in a way. Elemental synergies are equalized. Fire synergy is way too strong in the base game. Now they are all equal and it feels much nicer in my opinion. Lots more small changes and more to come. Full list below. 9/22/2018 Update: Lots of small buffs, nerfs, a few maps changes, and some meat skewer tweeks in this update. I had some fun with the meat skewer. I added a second thrust attack to its attack chain. So now you'll dash back and forth through an enemy. Is it better? I don't know, but it's weird. Before the meat skewer felt like a dupe of the rapier and now it definitely does not. Meat grinder and rapier both get a damage buff. I doubled the HP for the biters in the biter grenade, they can survive a few hits now. 4-cell is still problem for the little guys, the devs really need to make their HP scale with the difficulty. I increased the range a bit on the flame hand and lowered the charge time. Tonic got a small buff to heal amount. Horizontal turret, heavy turret, cluster grenade, and death orb all got damage nerfs. In the base game these are all extremely strong actively items, to point where I would never use anything else, so I really felt they needed to brought down to the level of the other actives. I removed some of the spikes from the elite r
This is a 1. 0 mod and will not work on the latest version. Hello This is a rebalance mod I'm working on. My goal is not to make the game easier or harder but to balance it more to my liking. Weak things will be buffed and strong things will be nerfed. Because of that most things in this mod will be small changes and tweaks. Summation of changes so far: Everything is a work in progress. Right now the major changes are the armory at the start of game. You can choose whatever starting loadout you'd like. The spartan sandals have a nice combo attack to them now and are actually fun to use. There are now more elites. I feel like Dead Cells really lacked the risk vs reward element that roguelikes need, elites add that in a way. Elemental synergies are equalized. Fire synergy is way too strong in the base game. Now they are all equal and it feels much nicer in my opinion. Lots more small changes and more to come. Full list below. 9/22/2018 Update: Lots of small buffs, nerfs, a few maps changes, and some meat skewer tweeks in this update. I had some fun with the meat skewer. I added a second thrust attack to its attack chain. So now you'll dash back and forth through an enemy. Is it better? I don't know, but it's weird. Before the meat skewer felt like a dupe of the rapier and now it definitely does not. Meat grinder and rapier both get a damage buff. I doubled the HP for the biters in the biter grenade, they can survive a few hits now. 4-cell is still problem for the little guys, the devs really need to make their HP scale with the difficulty. I increased the range a bit on the flame hand and lowered the charge time. Tonic got a small buff to heal amount. Horizontal turret, heavy turret, cluster grenade, and death orb all got damage nerfs. In the base game these are all extremely strong actively items, to point where I would never use anything else, so I really felt they needed to brought down to the level of the other actives. I removed some of the spikes from the elite r
📊 Mod Details
- Game
- Dead Cells Mods
- Author
- 76561198019289817
- Version
- N/A
- Downloads
- 474
- Endorsements
- 0
- Category
- Gameplay
- Created
- 8/26/2018
- Updated
- 9/7/2018
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