New Starting Class
⚪ Last updated 2018Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 95 Gameplay Changes mods in this game by downloads
📋 About This Mod
A mod that replaces the default starting class with new one. Soul level average is now above 15 instead of the default 3-5. This isn't made for balancing but made just for the heck of it.
New Starting Class:
//Spear Silver Knight (replaces Warrior)
Right Hand: Silver Knight Spear
Left Hand: Silver Knight Shield
Armor: Silver Knight Set
Attunement: 3
Endurance: 14
Strength: 14
Resistance: 10
Intelligence: 2
Soul Level: 15
//Samurai (replaces Knight)
Right Hand: Iaito
Left Hand: Longbow
Armor: Eastern Set
Attunement: 0
Endurance: 14
Strength: 14
Resistance: 10
Intelligence: 0
Soul Level: 14
//Fencer (replaces Wanderer)
Right Hand: Estoc
Left Hand: Target Shield
Headgear: Pharis' Hat
Armor: Mage Smith Set but without the head piece
Attunement: 9
Endurance: 10
Strength: 10
Resistance: 10
Intelligence: 14
Soul Level: 15
//Royal Assassin (replaces Thief)
Right Hand: Falchion
Left Hand: Gold Tracer
Armor: Painting Guardian Set
Attunement: 3
Endurance: 10
Strength: 10
Resistance: 10
Intelligence: 8
Soul Level: 16
//Greatbow Archer (replaces Bandit)
Right Hand: Long Sword
Left Hand: DragonSlayer Greatbow
Armor: Chain Set
Arrow: DragonSlayer Arrow (x30)
Attunement: 0
Endurance: 7
Strength: 20
Resistance: 10
Intelligence: 0
Soul Level: 18
//Dark Wraith (replaces Hunter)
Right Hand: Dark Sword
Right Hand 2: Dark Hand
Left Hand: Dark Hand
Armor: Dark Set
Attunement: 9
Endurance: 16
Strength: 16
Resistance: 10
Intelligence: 7
Covenant: DarkWraith
Soul Level: 15
//Warrior of the Sun (replaces Sorcerer)
Right Hand: Sunlight Straight Sword
Right Hand 2: Sunlight Talisman
Left Hand: Sunlight Shield
Spell: Lightning Spear
Armor: Iron Set
Covenant: Warrior of Sunlight
Attunement: 10
Endurance: 10
Strength: 12
Resistance: 10
Intelligence: 2
Replaces Dark Souls' default starting class with a new one, raising average soul level from 3-5 to above 15. The author states it's not made for balancing, just for fun. Community-approved tweak with 261 endorsements and 6,137 downloads, last updated July 2018.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 261 endorsements and 6,137 downloads prove the community digs this tweak.
- Gives you a stronger start so you can skip early-game grinding.
- Author is upfront about it being unbalanced, so no false expectations.
⚠️ Cons
- Hasn't been updated since 2018, so it may not work with current game versions or patches.
- Intentionally unbalanced — starting at SL15+ trivializes the early game challenge.
- Replaces the default starting class, and may conflict with other mods that edit character creation or starting classes.
For Dark Souls players who want to experiment with a stronger starting character without grinding. Skip if you want the vanilla early-game challenge — this mod intentionally breaks balance. Also good for mod users who like quick, fun tweaks over full overhauls.
💡 Beginner Tips
- Start a new character to see the new class; existing saves won't be affected.
- If you use other mods touching starting classes or character creation, load this one last to avoid conflicts.
- Expect early game to be much easier due to the higher soul level; self-impose restrictions if you want any challenge.
📊 Mod Details
- Game
- Darksouls Mods
- Author
- cromax9855
- Version
- 1.0
- Downloads
- 6,137
- Endorsements
- 261
- Category
- Gameplay Changes
- Created
- 7/7/2018
- Updated
- 7/7/2018
🔧 How to Install Dark Souls Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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