More Quirks - Positive Module

⭐ — (44 endorsements) 📥 1,684 downloads 📌 v1.0.8 📅 6/17/2023
⚪ Last updated 2023

By khoithui87 · Abilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/5/2023 📅 Created: 6/17/2023

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 10 Abilities mods in this game by downloads

📋 About This Mod

Add 87 new Positive Quirks to aid your trips to redemption.

Extract file to Darkest Dungeon II\Darkest Dungeon II_Data

Any further suggestion/feedback for Quirks is appreciated

Changelog is at the end of the description

List of quirks:

Pilfer:

On hit: 10% to gain 2 gold

Gain 5% DMG for every 12 gold

-2% Resolute chance for or every 15 gold in Inventory

-1% Positive Relationship chance per 15 gold in Inventory

Venturous:

+33% Route Choice Chance

+15% Map Length

Sadism:

+7. 5% damage and -3% Deathblow Chance for each Bleed/Blight/Burn Instance on Target

Mad Surgeon:

Healing Skills: 20% to apply Horror or buff 20% Stress RES to target

Healing Skills: +25% Healing Given to Target with Horror

Adaptive:

For each Bleed/Blight/Burn: Gain 5% RES for the respective dot type

Perfectionist:

Gain on Miss: Stress 1 (25%) or Stress 2 (1%)

On Health Damage: 1 Stress (25%) if Max Health

If Max Health: +30% Crit Chance Multiplier / Gain on Missed: +1 Positive Token

Packmule:

+7 Stack quantity for Currency items

+1 Stack quantity for Combat items

+1 Stack quantity for Food items

If inventory > 75%: -3 speed

Torchbearer:

+4% Stress RES for every 5 Torch above 75

If Torch above 75: -10% Battle Modifier Chance

Dense Head:

On Turn Delayed (such as Daze): Stress Heal 1 (25%) or Remove Blind (25%) / +5% Stun RES

On Turn Skipped (such as Stun):  Stress Heal 1 (30%) or Remove Blind (30%)

Anticipating:

-5% Damage Receive for each Taunt

Fencer:

-20% damage receive against Riposte

Gain on Missed: (5%) +1 Riposte

Locked On:

+15% damage if target has Taunt

Apply on Hit: 25% to reapply 1 Taunt

Cover the Flank:

Gain when receive CRIT: (5%) 1 BLock+ / (33%) buff 10% Debuff RES

Dungeon Raider:

Double Lair Generation and +100% chance to choose Lair route

25% to loot 25 Gold after killing Lair Boss

Fortress:

Apply to Attacker when Move RES: 2 Health damage / (10%) Knockback 1

Reciprocal:

Apply to Performer when Healed or Stress_healed (self-healing excluded): 2 Positive Tokens(5%)

Assassin:

Gain on Kill: If Stealthed: Gain 1 Stealth (25%)

Subtle:

Round Start: If rank 3: Convert Taunt to Stealth (20%) / If rank 4: Convert Taunt to Stealth (40%)

Protector:

Apply to Party When Hit: Add 1 Guard (15%) and Stress Heal 1 (10%) if already Guarded by you

Fleet-footed:

On Move: +1 Speed if not Immobilized (50%)

If Immobilized: -2 Speed

Meticulous:

+5% Dot Piercing

Scapegoat:

Apply on Hit: Target add 1 Guard to Performer (5%) (basically force enemy to guard you)

Friendly Skills: Add 1 Taunt (5%)

Apex Predator:

If you have any Leviathan Trophy: +12% Move RES if have Call of the Deep token

If you have any Librarian Trophy: 30% to gain 1 action on killing Librarian's book

If you have any General Trophy: +25% Stress RES if strangled

If you have any Harvest Child Trophy: Round end: Convert Hunger token to 1-3 Heal (25%)

Plagiarist:

Gain on Hit: 1 Block if Target has Block+ (15%)

Gain on Miss: 1 Dodge if Target has Dodge+ (15%)

Gain when Hit: 1 Strength if Target has Strength/Crit (15%)

Cheerful:

Stress_heal 1 when observing Team increase affinity (10%)

Indomitable:

On Resolute: +1 max Stress for entire combat

Well-fitted:

+100% Increased Healing Given/Received and Health Damage Dealt from Trinkets (Redoubt's damage reflection for example)

Apothecary:

Antivenom: buff 10% Blight RES and 5% for small Regen

Bandage: buff 10% Bleed RES and 5% for small Regen

Burn Salve: buff 10% Burn RES and 5% for small Regen

Laudanum: buff 10% Stress RES

Herb: Cure Horror (75%)

Chance to loot the above items before any node

Strong Immunity:

Turn start: Gain 3% Disease RES if Blighted until Inn (20%)

Volatile:

Apply On Hit if Target Blight Resists: Burn (30%)

Linseed Oil: debuffs target +1 Burn duration received

On Blight Resist: Blight Neighbor Allies (15%)

Menagerist:

+4% Stress RES and +5% Healing Received from Skills per Pet in Inventory

Chance to Loot a Pet before Creature Den

📊 Mod Details

Game
Darkestdungeon2 Mods
Author
khoithui87
Version
1.0.8
Downloads
1,684
Endorsements
44
Category
Abilities
Created
6/17/2023
Updated
7/5/2023

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📖 Full step-by-step install guide for Darkest Dungeon II →

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