Medical Kits
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #10 of 23 Items mods in this game by downloads
📋 About This Mod
What This Mod Does:
- []Adds medical kit items that restore health based primarily on the medical skill of the user.
- []Provide an additional way of gaining experience for the medical skill by using medical kits.
- []Allows medicals kits to be bought at general and alchemist stores. Alchemist stores have a higher chance of having medical kits and may have more in stock when spawned.
- []Allows medical kits to be found on slain enemy Healers.
- []I thought the medical skill in Daggerfall was kind of lacking, If affects how much health is restored when resting slightly, but since the skill takes so long to level up, the bonus it provides tends to be minor.
- []So, this mod gives the medical skill another use and allows the skill to more quickly be raised without having to sleep for hundreds of hours.
- []I also thought it would be good to have another means of healing. With medical kits, individuals who don't use magic or have access to potions can instead shop around at general stores and alchemists to stock up on kits for healing.
- []When a medical kit is used, a percentage of the user's health is restored. A minimum of 10% is restored. Intelligence has a small influence and the rest is determined by the medical skill. (About 50% of the user's health will be restored around a medical skill of 75).
- []Using a medical kit provides medical skill experience. A base 10 exp will always be given. Extra exp is determined by the amount of health restored, so higher skill and higher health (more levels) means more experience.
- []Once the user becomes more adept at applying their medical skill (50 or more), they can use medical kits to cure diseases and/or poisons. The chance to cure these ailments is based on their medical skill with a minor negative modifier. Bonus exp is provided any time diseases/poisons are cured. Intelligence and luck have a small influence on this chance.
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[]Along with curing diseases/poisons, adept medics have a chance of retaining a use of a medical kit when using them. This results in skilled medics getting more use out of their medical kits due to them healing more and being more efficient with their supply usage. The chance to not lose a use of a medical kit is based on their medical skill with a major negative modifier. Intelligence and luck have a small influence on this chance.
[
]Using medical kits takes time. The time taken to use a kit is determined heavily by the user's medical skill. Speed and agility have a small influence on this time. Individuals with high skill might only take 10 to 15 minutes while those with lesser skill might t
🤖 AI-enhanced — based on mod data
Medical Kits adds craftable medical kit items that provide an alternative healing method, scaling with the medical skill. With 75 endorsements and over 12,800 downloads, it's a modest utility mod for players seeking skill-based healing options.
✨ Key Features
Adds medical kit items as an alternative healing method.
Medical kits rely on the medical skill, giving the skill additional use.
📊 Pros & Cons
✅ Pros
- Solid download-to-endorsement ratio (12,802 downloads, 75 endorsements) shows real usage.
- Gives the medical skill a new purpose, which is great for skill-focused builds.
- Simple concept that fits naturally into survival gameplay.
⚠️ Cons
- Only 75 endorsements means it's not a community favorite yet.
- No mention of crafting recipes or item balance, so it might be rough around the edges.
- Potential conflicts with other mods that alter healing items or the medical skill.
🎯 Is This For You?
For players who want a more skill-based healing option and enjoy using the medical skill. If you're looking for a comprehensive overhaul or new mechanics, this might be too simple. Skip if you prefer straightforward healing items without skill requirements.
For players who want a more skill-based healing option and enjoy using the medical skill. If you're looking for a comprehensive overhaul or new mechanics, this might be too simple. Skip if you prefer straightforward healing items without skill requirements.
📦 Install:Easy· Under 1 minute
💡 Beginner Tips
- Check if the mod requires a specific game version or DLC, as the description doesn't specify.
- If you use other mods that change the medical skill, test for conflicts early.
- Look for crafting recipes in-game or in the mod's files to understand how to obtain medical kits.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- VenomSoro
- Version
- 1.0.2
- Downloads
- 12,802
- Endorsements
- 75
- Category
- Items
- Created
- 1/16/2025
- Updated
- 1/21/2025
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Daggerfall Unity →
Visit the official mod page for specific installation instructions for this mod.
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