Creature Kitchen Update — Mod Compatibility Status & Broken Mods List
🧠 What This Means for Modders
Version 1.1.5 Update — a general update — most mods survive, but check the broken list below. Roll-back guide →
📋 Patch Notes
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Bug Fixes
- /Patch Notes[/h2][p][/p][list][*][p]Fixed a button on the options menu not animating when selected.[/p][/*][*][p]Slowed down the scroll speed on the credits when using a gamepad[/p][/*][*][p]Slightly increased the speed of the mixer and knife when using a gamepad.[/p][/*][*][p]Fixed small niche oddities and bugs involving Grey.[/p][/*][*][p]Fixed mason jar and food bags not entirely disappearing during cutscenes.[/p][/*][*][p]Reworked UI to allow displays to utilize a wider array of 4:3 aspect ratio resolutions (such as some handheld PCs). In general this update should increase the amount of 4:3 resolutions available, allowing high resolution display while maintaining the intended look of the game.[/p][/*][/list][p][/p][p][/p][h2]Community Info[/h2][p][/p][p]Want to join our online community? Join our [url="steam://openurl_external/https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FkzM9KqC8YX"]Discord Server[/url]![/p]
✅ Mods Updated for This Patch (0)
These mods were updated after the patch — safe to use on the current version.
None yet.
⚠️ Mods That May Be Broken (0)
These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.
None yet.
↩️ How to Roll Back / Downgrade
Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.
🕘 Previous Updates
Older Creature Kitchen updates — click to read each patch note.