🧩 Contraption Maker Mod Load Order

Recommended install order for Contraption Maker Mods mods. Install foundations first, overhauls next, visuals last — this minimizes conflicts and crashes. Order derived from mod category + community endorsements, not opinion.

🎮 Gameplay & Immersion

1.
Contraption Maker Basics

Gameplay Basics, english · 0 dl · ⭐ 0

📦 Other Mods

2.
Tape Drive V0.22

contraption · 6,479 dl · ⭐ 0

3.
Laser Ball Sorter

contraption · 5,800 dl · ⭐ 0

4.
The Cat factory

contraption · 5,402 dl · ⭐ 0

5.
mission to mars

contraption · 4,664 dl · ⭐ 0

6.
Minute Clock with Display

contraption · 3,447 dl · ⭐ 0

7.
Babu System Ver 0.2.8 (beta)

contraption · 3,178 dl · ⭐ 0

8.
Ball sorter2

contraption · 3,102 dl · ⭐ 0

9.
Marble Run

contraption · 2,862 dl · ⭐ 0

10.
Roller Coaster

contraption · 2,655 dl · ⭐ 0

11.
The Kidnap of Tinker

contraption · 2,447 dl · ⭐ 0

12.
Conway's Game of Life

Mod · 2,116 dl · ⭐ 0

13.
Line Rider

contraption · 2,110 dl · ⭐ 0

❓ Load Order FAQ

What is a mod load order?

The sequence in which your mods load. Foundations (SKSE, patches) must load first; visual mods last. Wrong order = crashes, missing textures, broken quests.

Should I use a mod manager?

Yes. Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate. A mod manager sorts your load order automatically and flags conflicts.

How many mods should I install?

Start with the foundations above, then add gameplay and visuals gradually. Test after each batch so you can identify what breaks.