Yankee Team, 1966

⭐ — (0 endorsements) 📥 3,474 downloads 📅 11/10/2019
⚪ Last updated 2019

By 76561197970549733 · Scenario

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/10/2019 📅 Created: 11/10/2019

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #9 of 1299 Scenario mods in this game by downloads

📋 About This Mod

----------------------------------------------------Yankee Team---------------------------------------------------Carrier Air Ops vs. North Vietnam, 1966---------------------------------------------------Scenario by George Ross, v1. 50(For CMANO v1. 12 + Chains of War DLC)------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Users without CoW can download version 1. 30 here: https://drive.google.com/open?id=0B77YKog18qtvbGdENzA2UFBTdEU----------------------------------------------------------------------------------------------------------------------------------Dynamic Mission, 24 hours, Forces: 190-225 total aircraft (~3/4 will available for sorties)----------------------------------------------------------------------------------------------------------------------------------NOTE: Make sure to enable 'Special Messages' as pop-ups for the message log in the game settings - many important instructions in this scenario rely on them.---------------------------------------------------------------------------------------------------------------------------------- Welcome to the Gulf of Tonkin Yacht Club, commander! Operation Rolling Thunder continues apace for the Navy. For the next 24 hours, you will be overseeing air operations for Task Force 77, on station at Yankee Point and conducting strikes on North Vietnam. The targets for today, located in the USN's area of air operations at Route Packages 2, 3, 4 and 6B, have just been assigned with direct oversight from the White House. It is sure to be a long day. This is a dynamic mission which makes extensive use of Command's event scripting features - your strike force and starting conditions, your targets, and your enemy's SAM defenses (and to a lesser extent MiG patrols) are generated when you start the scenario, and are sure to create a different experience every time you play. Rather than accurately r

📊 Mod Details

Game
Command Modern Operations Mods
Author
76561197970549733
Version
N/A
Downloads
3,474
Endorsements
0
Category
Scenario
Created
11/10/2019
Updated
11/10/2019

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