Into the Dark NordKapp USSR, 1985
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #365 of 1299 Scenario mods in this game by downloads
📋 About This Mod
Into The Dark, NordKapp, 1985 Created Under Version 1.14 - Build 998.10 Al “Beirutdude” Sandrik The Time Is: 24 December 1985, 20:00 Zulu/22:00 Murmansk Time Nordkapp/Norwegian Sea Playable as either NATO or Soviet Union Up to 2 Days Duration Thanks to AlexGGGG for his help So before you read on, this is not a balanced game scenario, rather it is a simulation of what I think the first few days of a sudden, "Bolt out of the Blue," Warsaw Pact attack would be like from both sides. On the NATO side there is chaos as the situation heats up, but NATO will never catch up. The test for the NATO Player is to do their best in an escalating situation, but winning is based on how well you hold up, not defeating the enemy. If that doesn't appeal to you I suggest the Soviet side! Background: On December 18th the terrorist bombing of the Golani Brigade Headquarters on the Golan Heights, with a massive death toll, lead to the IDF assault on Syrian and Hezbollah positions in Lebanon and Syria itself. By Christmas Eve the front on the Golan had stabilized about 20 miles east of the Purple Line but the staunch American support for Israel had finally pushed the Politburo to the breaking point. Realizing the Reagan military buildup was pushing the correlation of conventional forces away from their advantage and toward NATO the Kremlin decided it was time to act. At Noon, Moscow time, on December 24th the word went out to all commands to execute “Operation Rhine” the “Bolt Out of the Blue” attack from barracks, airfields and ports with no notice. The Soviet Union (Warsaw Pact) would achieve strategic, operational and, for the most part, tactical surprise on all fronts with NATO caught massively out of position. This Scenarion is one aspect of the NATO “Pearl Harbor…” 1. There are two versions, one for NATO and one for the USSR, so you can play either as the human player. The only difference is the victory conditions. 2. Warning, do not delete locked reference points as they are necessar
Into The Dark, NordKapp, 1985 Created Under Version 1. 14 - Build 998. 10 Al “Beirutdude” Sandrik The Time Is: 24 December 1985, 20:00 Zulu/22:00 Murmansk Time Nordkapp/Norwegian Sea Playable as either NATO or Soviet Union Up to 2 Days Duration Thanks to AlexGGGG for his help So before you read on, this is not a balanced game scenario, rather it is a simulation of what I think the first few days of a sudden, "Bolt out of the Blue," Warsaw Pact attack would be like from both sides. On the NATO side there is chaos as the situation heats up, but NATO will never catch up. The test for the NATO Player is to do their best in an escalating situation, but winning is based on how well you hold up, not defeating the enemy. If that doesn't appeal to you I suggest the Soviet side! Background: On December 18th the terrorist bombing of the Golani Brigade Headquarters on the Golan Heights, with a massive death toll, lead to the IDF assault on Syrian and Hezbollah positions in Lebanon and Syria itself. By Christmas Eve the front on the Golan had stabilized about 20 miles east of the Purple Line but the staunch American support for Israel had finally pushed the Politburo to the breaking point. Realizing the Reagan military buildup was pushing the correlation of conventional forces away from their advantage and toward NATO the Kremlin decided it was time to act. At Noon, Moscow time, on December 24th the word went out to all commands to execute “Operation Rhine” the “Bolt Out of the Blue” attack from barracks, airfields and ports with no notice. The Soviet Union (Warsaw Pact) would achieve strategic, operational and, for the most part, tactical surprise on all fronts with NATO caught massively out of position. This Scenarion is one aspect of the NATO “Pearl Harbor…” 1. There are two versions, one for NATO and one for the USSR, so you can play either as the human player. The only difference is the victory conditions. 2. Warning, do not delete locked reference points as they are necessar
📊 Mod Details
- Game
- Command Modern Operations Mods
- Author
- 76561197970549733
- Version
- N/A
- Downloads
- 2,537
- Endorsements
- 0
- Category
- Scenario
- Created
- 11/9/2019
- Updated
- 11/9/2019
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