Cheat Mod
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #41 of 54 Gameplay mods in this game by downloads
📋 About This Mod
ue4ss console cmd cheat mod: godmode, no fall death height, inf stamina, inf ichor. inf jumps, movement and jump multipliers ( no cap ), noclip, no status effects, always special blood atk, stat cheats, rest anywhere, and more.
CV2 Traversal / Cheat Mod
=========================
A UE4SS Lua mod for Code Vein II.
All features are activated via in-game console commands (tilde or F10).
REQUIREMENTS
------------
- UE4SS installed to: ...\CodeVein2\CodeVein2\Binaries\Win64\
- In ue4ss\Mods\mods.txt set: CheatManagerEnablerMod : 0
- leaving this enabled will crash the game on load
INSTALLATION
------------
1. Install UE4SS to ...\CodeVein2\CodeVein2\Binaries\Win64\
2. Copy the CheatMod folder to ...\Win64\ue4ss\Mods\CheatMod\
3. In ue4ss\Mods\mods.txt add: CheatMod : 1
4. Launch the game. Type cheat_mod in the console to see all commands.
QUICK START
-----------
Type enable_cheats in the console to activate most at once.
This runs both background refresh loops and all one-time cheats:
- God mode (HP/stamina/ichor refresh every 15s)
- Max attribute caps (damage boost refresh every 15s)
- No status effect accumulation
- Unlimited blood suck skill usage
- Infinite jumps
- 1. 5x movement speed
- No abyss instakill on falls
To stop the loops: stop_refresh_player_stats and stop_max_player_attributes
inf_jumps Unlimited mid-air jumps (chain short hops, not sustained flight)
fast_movement <multiplier> Speed multiplier for all movement. JumpZVelocity capped at 3x by default.
use_custom_jump_velocity true Remove the 3x jump cap (can cause instability at high values)
disable_instant_fall_death Remove the abyss void-death trigger. Fall damage still applies.
more_health Set HP to 9999
more_stamina Set Stamina to 9999
more_ichor Set Ichor to 9999
refresh_player_stats Reapply all three above at once
refresh_player_stats true Start background loop -- god mode / infinite stamina (every 15s)
stop_refresh_player_stats Stop the loop
no_status_effects Prevent status effects from accumulating (one-time, permanent for session)
set_level <number> Set character level. Persists up to level 300 cap; above 300 is session only.
max_player_attributes Boost attributes to 999 -- roughly doubles weapon damage and Max HP/LP
max_player_attributes true Start background loop to keep attribute boost active (every 15s)
stop_max_player_attributes Stop the loop
always_allow_blood_suck_skill Use the special blood suck skill freely + passively marks all nearby enemies
with a red diamond on screen -- useful for finding secrets and chest guards
rest Open the rest/camp menu from anywhere + triggers autosave
auto_save Trigger the game's native autosave without a Mistle
noclip Toggle noclip -- phase through any geometry. Run again to restore.
enable_cheats Run everything above at once
cheat_mod Print this command list to the console
NOTES ON max_player_attributes
-------------------------------
This is a unique cheat.
It sets two layers at once:
- Raises the Max cap for all six attributes to 999 (the ceiling the game uses for scaling)
- Sets the effective CurrentValue of each attribute to 999 (what damage formulas and burden checks read)
- The base allocated point values are intentionally left alone
The displayed attribute numbers in the status menu will NOT change -- they read from the untouched base values, which is by design.
What DOES change (confirmed at level 300):
- Max HP and Max LP roughly double
- Weapon attack modifier row jumps dramatically (example: 56 -> 588 on a greatsword)
- All weapon scaling grades (C, E, etc.) now calculate against the raised cap
Defense and Resistances are not affected (those come from equipment, not attributes).
Session only -- resets on reload. Use max_player_attributes true to keep it active automatically.
Effective one-shot capability: set to 999999 via set_max_action_status_value 999999 for practical
one-hit kill on any enemy. This works through the game's own weapon scaling math rather than a flag
NOTES ON noclip
---------------
Disables all actor collision and gravity so you can walk through any door, wall, or geometry.
📊 Mod Details
- Game
- Codevein2 Mods
- Author
- DevToolsMaster
- Version
- 1
- Downloads
- 193
- Endorsements
- 2
- Category
- Gameplay
- Created
- 7/20/2026
- Updated
- 7/20/2026
🔧 How to Install Code Vein II Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Code Vein II →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Code Vein II commands, item IDs, and more.
Keep browsing — more Code Vein II mods await