โš”๏ธ Best Combat Mods for Cloudbuilt

Combat overhauls, new enemies, weapons, difficulty rebalances, and perk systems โ€” 57 mods tracked

Yggdrasil

Yggdrasil

For this level I wanted to create something based on the island props. You'll ha

โ€” 01,661 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Experienced, Length: Medium, Decorated
Greenish Hill Zone

Greenish Hill Zone

An easier level that you can go very fast on. This level require the Defiance dl

โ€” 01,591 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Experienced, Length: Medium, Decorated
Symphony of the Clouds

Symphony of the Clouds

My first metroidvania level. There a lot of upgrades to be found so if you are h

โ€” 0669 dlโš”๏ธ CombatMetroid-Vania, Base Abilities: Modified, Difficulty: Experienced, Length: Long, Decorated
What goes up must come down [outdated]

What goes up must come down [outdated]

THIS IS NOW AN OLD VERSION OF THE LEVEL!!! Patch you game and go to the ordinary

โ€” 0625 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Experienced, Length: Medium
Fog Remix III

Fog Remix III

โ€” 0593 dlโš”๏ธ CombatNo Combat, Base Abilities: Standard, Regular, Difficulty: Experienced, Length: Long
Halfpipe Ruins

Halfpipe Ruins

For those who donยดt know how to halfpipe in CB. Input "Dash, Dash, Dashjump" fas

โ€” 0524 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Difficulty: Experienced, Length: Medium
level 01

level 01

This level require the Defiance dlc.

โ€” 0512 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Ultra Expert, Length: Medium
level 02

level 02

This is meant to be a hard yet fair level. So it dose not require you to do any

โ€” 0498 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Ultra Expert, Length: Medium, Decorated
Metroid-vania: Demo

Metroid-vania: Demo

Start from zero, with no energy, blocked air abilities and no gun.. work your wa

โ€” 0439 dlโš”๏ธ CombatMetroid-Vania, Base Abilities: Modified, Difficulty: Experienced, Length: Medium, Decorated
Slipstream

Slipstream

After having some problems with the editor crashing due to a fence/grate I final

โ€” 0439 dlโš”๏ธ CombatRegular, Difficulty: Expert, Length: Medium
Advanced Entry

Advanced Entry

Here is a small tutorial level that will hopefully learn out some of the more ad

โ€” 0395 dlโš”๏ธ CombatLength: Short, Tutorial, Difficulty: Expert
Go faster faster!

Go faster faster!

This level is intended to be quite easy to beat, but the trick is to get really

โ€” 0381 dlโš”๏ธ CombatGimmick Level, No Combat, Base Abilities: Standard, Difficulty: Beginner, Length: Short, Combat
Momentum All The Way

Momentum All The Way

Use your momentum from wall runs to clear obstacles. You think that sounds basic

โ€” 0368 dlโš”๏ธ CombatGimmick Level, No Combat, Length: Short, Tutorial, Difficulty: Experienced
Cacophony

Cacophony

My level. I'll make another one eventually, when I feel like it, probably.

โ€” 0362 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Expert, Length: Medium, Decorated
Mini Golf? But worse!

Mini Golf? But worse!

Well, I tried to make a mini golf inspired puzzle level in 60 minutes :D Here ar

โ€” 0360 dlโš”๏ธ CombatGimmick Level, Difficulty: Beginner, Puzzle, Length: Medium
Tunnel Racer 500

Tunnel Racer 500

Easy to beat, hard to master. Gain high speed through booster pads and race thro

โ€” 0352 dlโš”๏ธ CombatGimmick Level, No Combat, Base Abilities: Standard, Difficulty: Beginner, Length: Short
That Went Downhills Quickly

That Went Downhills Quickly

Just some slopes... and narrow pathways. A stright wall has never been this dead

โ€” 0338 dlโš”๏ธ CombatGimmick Level, No Combat, Base Abilities: Standard, Difficulty: Beginner, Length: Short
RemixVania

RemixVania

So for my second metoridvania level as per usual you start out with only 50 heal

โ€” 0337 dlโš”๏ธ CombatMetroid-Vania, Base Abilities: Modified, Difficulty: Experienced, Length: Long, Decorated
Katerine

Katerine

A level inspired from the puzzle-game "Catherine" by Atlus. Not sure how this on

โ€” 0327 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Difficulty: Experienced, Length: Medium
level 04

level 04

After 2 Metroidvanina level's at last the saltening will happen. level 04 is fin

โ€” 0307 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Ultra Expert, Length: Long, Decorated
Ring of Fire

Ring of Fire

โ€” 0305 dlโš”๏ธ CombatNo Combat, Base Abilities: Standard, Regular, Difficulty: Expert, Length: Medium
Three Paths

Three Paths

Prove your mastery over cloudbuilt techniques and complete every path

โ€” 0296 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Ultra Expert, Length: Long
Theclimb

Theclimb

Level Design challenge #1 Chase the orb and use it to reach the goal.

โ€” 0287 dlโš”๏ธ CombatNo Combat, Base Abilities: Standard, Length: Short, Combat, Difficulty: Experienced
It's Always Uphills

It's Always Uphills

Gimic level: Created during the 2021 Sub 60min Level Design Challenge. LevelChal

โ€” 0283 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Difficulty: Experienced, Length: Medium
Tower of Despair (V0.2)

Tower of Despair (V0.2)

Updating the map so it looks better. ------------------------------------- *smal

โ€” 0282 dlโš”๏ธ CombatGimmick Level, Regular, Pathfinder, Base Abilities: Modified, Difficulty: Expert, Length: Long
GunRun

GunRun

Level Design challenge #3 Avoid the barrage of enemy fire and try to run to the

โ€” 0281 dlโš”๏ธ CombatGimmick Level, Pacifist, Base Abilities: Standard, Length: Short, Difficulty: Expert
DeathLaser

DeathLaser

Level Design challenge #2 Avoid the death lasers!

โ€” 0281 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Length: Short, Difficulty: Experienced
Mirror fall

Mirror fall

simple level with ice paltform & mine!

โ€” 0274 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Length: Short, Difficulty: Experienced
Swept Down

Swept Down

Climb walls with infinite energy... only problem there are sweeping lasers all o

โ€” 0271 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Length: Short, Difficulty: Expert
Ultimate Climbers

Ultimate Climbers

NOTICE: There is a normal and an easy mode. (Upper right section, under the tags

โ€” 0269 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Difficulty: Experienced, Length: Medium
Super Mario Bros. World 1-1

Super Mario Bros. World 1-1

Just a fan made map of world 1-1 from "Super Mario Bros." game. ----------------

โ€” 0267 dlโš”๏ธ CombatGimmick Level, Decorated, Base Abilities: Standard, Difficulty: Beginner, Length: Short
Sniper Duel (Tutorial)

Sniper Duel (Tutorial)

You start without a gun and need to learn dodging snipers, but you will soon be

โ€” 0261 dlโš”๏ธ CombatGimmick Level, Length: Short, Tutorial, Base Abilities: Modified, Difficulty: Experienced
More Ways To Fly

More Ways To Fly

This is a very alternative/experimental level. Just remember, momentum is everyt

โ€” 0250 dlโš”๏ธ CombatGimmick Level, Puzzle, Difficulty: Experienced, Length: Medium, Experimental
Mine Fuck

Mine Fuck

This level is bad. BUT IT'S OK, IT'S ON PURPOSE. Good luck, because nothing is g

โ€” 0247 dlโš”๏ธ CombatBase Abilities: Standard, Troll Level, Difficulty: Expert, Length: Medium
Arbitrary Challenge 01

Arbitrary Challenge 01

โ€” 0240 dlโš”๏ธ CombatGimmick Level, No Combat, Length: Short, Puzzle, Base Abilities: Modified, Difficulty: Expert, Decorated, Experimental
The Caged City

The Caged City

NOTE: Due to a bug, it does not appear to be possible to place a goal that activ

โ€” 0237 dlโš”๏ธ CombatDifficulty: Beginner, Exploration, Length: Medium
Progress

Progress

A pretty basic level with some options for paths. No DLC required Normal, Superc

โ€” 0233 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Pathfinder, Super Charged, Difficulty: Experienced, Length: Medium
Arbitrary Challenge 02

Arbitrary Challenge 02

Get one bomb down each of the holes to deactivate the barriers. After 45s 6 extr

โ€” 0228 dlโš”๏ธ CombatPuzzle, Experimental, Special, Base Abilities: Modified, Difficulty: Experienced, Length: Short
Ghost Level 001: Another Calling

Ghost Level 001: Another Calling

I'd like to lodge a formal complaint about the lack of ghost levels in either of

โ€” 0227 dlโš”๏ธ CombatNo Combat, Difficulty: Beginner, Exploration, Pathfinder, Length: Medium, Experimental
Ninja Mission 1

Ninja Mission 1

A tale of swords and bullet dodging... or something like that :D This is a melee

โ€” 0213 dlโš”๏ธ CombatBase Abilities: Modified, Difficulty: Experienced, Length: Medium, Special
RNG Jesus 01

RNG Jesus 01

a level brought to you by RNG Jesus simply the best level ever.

โ€” 0203 dlโš”๏ธ CombatNo Combat, Base Abilities: Standard, Difficulty: Expert, Length: Medium, Experimental
Energy Quicksand

Energy Quicksand

Save energy to win faster. Use energy to survive... Your booster recharge system

โ€” 0202 dlโš”๏ธ CombatGimmick Level, Combat, Base Abilities: Modified, Difficulty: Experienced, Length: Medium
level 03

level 03

This level is about the same difficulty as level 02. But it dose require some of

โ€” 0195 dlโš”๏ธ CombatBase Abilities: Standard, Regular, Difficulty: Ultra Expert, Length: Long
Great Wall of Acceptance

Great Wall of Acceptance

Here is a short remix of the acceptance level be prepared for a lot off vertical

โ€” 0191 dlโš”๏ธ CombatRegular, Difficulty: Expert, Length: Medium
Inferno

Inferno

Escape from the firestorm!

โ€” 0181 dlโš”๏ธ CombatDifficulty: Expert, Length: Medium
It's not waht you see

It's not waht you see

Pay attention and you might survive.... This is a very strange level, and quite

โ€” 0172 dlโš”๏ธ CombatGimmick Level, Pacifist, Puzzle, Base Abilities: Modified, Difficulty: Expert, Length: Medium, Experimental
Burn (concept)

Burn (concept)

This just the concept level with Continuous dash. In Cloudbuilt there is one con

โ€” 0161 dlโš”๏ธ CombatGimmick Level, Length: Short, Difficulty: Ultra Expert
Forgotten Ruins

Forgotten Ruins

FIrst level where i tried to add some art, made a fog level because those are my

โ€” 0155 dlโš”๏ธ CombatBase Abilities: Standard, Length: Short, Regular, Difficulty: Ultra Expert, Decorated
ClassicRules

ClassicRules

This map brings back the classic rules of speedruning: - lots of bunny-hopping -

โ€” 0145 dlโš”๏ธ CombatGimmick Level, Decorated, Special, Base Abilities: Modified, Difficulty: Expert, Length: Long
Gun Jump 01

Gun Jump 01

โ€” 0133 dlโš”๏ธ Combat
No Downtime

No Downtime

i always wanted to try and do this. and i am glad it worked out preety well. Cau

โ€” 0133 dlโš”๏ธ CombatRegular, Base Abilities: Standard, Difficulty: Expert, Length: Long
What Remains Reverse

What Remains Reverse

Slightly modified version of What Remains where you start at the end and finish

โ€” 0127 dlโš”๏ธ CombatRegular, Gimmick Level, Decorated, Base Abilities: Standard, Difficulty: Experienced, Length: Medium
Weapon Demo Level

Weapon Demo Level

Just a short test level I did to demo the new weapon pickup... please feel free

โ€” 0116 dlโš”๏ธ CombatGimmick Level, Length: Short, Difficulty: Experienced
Lost demi (beta)

Lost demi (beta)

Cloudbuilt a damn hard game who recquire a lot of mastery over the controls. How

โ€” 0115 dlโš”๏ธ CombatExperimental, Special, Difficulty: Expert, Length: Short
Race To The Finish [4]

Race To The Finish [4]

โ€” 0111 dlโš”๏ธ CombatGimmick Level, Base Abilities: Standard, Difficulty: Expert
Race To The Finish [3]

Race To The Finish [3]

โ€” 094 dlโš”๏ธ CombatBeacons, Base Abilities: Modified, Difficulty: Ultra Expert, Length: Medium, Experimental
Assault [1]

Assault [1]

The second half of the level is kinda iffy.

โ€” 093 dlโš”๏ธ CombatCombat, Base Abilities: Modified, Difficulty: Expert, Length: Long

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