SCENARIO/MAP: Colonization of The New World
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #468 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
A scenario inspired by the Conquest of The New World in Civ V, which emphasises exploration and expansion over conquest; preservation and protection over plunder and profit. The map is an internally randomised map script of The New World. It is based on the Azimuthal equidistant projection of Earth (i.e. the map on the UN flag). Civs: England (Victoria Age of Steam, Victoria Age of Empire, Elizabeth) France (Catherine Black Queen, Catherine Magnificence) Spain America (Teddy Rough Rider, Teddy Bull Moose, Abraham Lincoln) The Aztecs Brazil The Maya Gran Colombia Portugal Scenario Conditions 175 turns. Medieval Era start. Standard game speed. No Domination, Science, Religious or Culture win. Instead there is a scenario specific victory: Eco victory: Build 20 Sanctuaries. Score victory: 100 victory points (VP) for making a national park. 10 VP for every tile of natural environment (unimproved rain forest, forest and marsh) in your empire. 50VP for building a Preserve district. Time defeat. Scenario Rules 4 Religions max. Naturalists can build 2 national parks. Extra policy: National Monuments at Conservationism which gives +2 Appeal to tiles for cities with a National Park (stacks with Teddy's trait). La Venta's Colossal Head can be built on rain forest. Rough Rider can build parks (like Canada's Mountie) but require horse. Conquistadors can settle cities. Feitorias grant 500 gold. Maya's bonus extends 9 tiles from capital instead of 6. Chateau provides def
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- blackbutterfly
- Version
- N/A
- Downloads
- 808
- Endorsements
- 0
- Category
- Civ Mod
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