Late Game AI
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #50 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
IMPORTANT: 1. This mod was designed for use in combination with Infixo's "Real Strategy" mod . It also works fine without it or with other mods like AI+, but the AI will be a lot worse at getting a culture victory, will generally win quite a bit slower and will also be worse at defending their cities. Also, if you deactivate domination victory with Real Strategy, you can have a real peaceful sim battle against the Ai where everyone will go for science or culture with no wars. 2. Although I have nerfed the AI's early game, the buffs I gave to their military and their mid/late game make the difficulties a lot harder . Start one difficulty lower than you are used to or you might be in for a rough surprise. 3. Be careful of mods and gamemodes that can affect the AI, especially mods that add/change civs. I tested only for base game and BBG civs. Introduction Late Game AI changes the bonuses the AI gets per difficulty to achieve a more player-like game progression (weaker early, a lot stronger late). It does this by adding stat/yield modifiers that scale with game/player era and difficulty. The AI will be very able to compete in the later stages of the game and will consistently threaten culture and science victories. Thus the difficulties Prince to Deity will be much harder. Now also adds two extra difficulties above Deity (Pro and Insane) and options to adjust AI bonus starting units. For people like me who think it's sad that the AI just falls off a cliff later into the game and
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Phyrax
- Version
- N/A
- Downloads
- 10,377
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
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