Four Seasons
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #297 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Posted here due to a request on Steam for an external download. Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2708795273 Change Notes: https://steamcommunity.com/sharedfiles/filedetails/changelog/2708795273 Four Seasons Works with Vanilla, Rise and Fall and Gathering Storm. No requirements. I will expand this mod every now and then with the help of feedback. Overview This mod adds a Season system with Summer, Autumn, Winter and Spring to the game. Positive or negative Effects are applied to units and cities depending on the current Season and its randomized Severity. AI is naturally affected too. The map colors and lighting can change with the Seasons: dark and cold in Winter, bright and warm in Summer. With Four Seasons , planning of wars and food management is more important. Setup and Details All aspects of this mod are thoroughly described among Concepts in the Civilopedia. The essential ones are: You can set a Season Length between 5 and 25 turns. It is recommended to choose a value that correlates with your game speed (see image). Your Season Length is only used as an approximation, randomized Offsets can delay or speed up a Season change. After starting, an icon in the top right lists all important information (see images). The game will always start in Summer with no Effects. A randomized Severity (1 to 5, higher is worse) dictates how mild or severe Season Effects are. You can choose a Severity Bias (1 to 5) that sets the most likely severity
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- sharpNd
- Version
- N/A
- Downloads
- 1,521
- Endorsements
- 0
- Category
- Civ Mod
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