Upgrades Keep Unique Abilities
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #241 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Don't Wait! Get Your Upgrade Today! Similar to Civ V, upgrading a unique unit will pass on its unique abilities. Subsequent upgrades to the same unit will continue to pass on these abilities. This includes unique abilities such as great general points from kills or starting with a free promotion, charges to build unique improvements, increases to base values (such as movement, strength, or sight), and well, almost everything. Examples: If you train a crossbowman it won't gain any bonuses from this mod. But if you upgrade to it from a Pitati Archer, it will have increased strength and movement. If you train an infantry, it won't gain any bonuses from this mod. But if you upgrade to it from a musketman that was upgraded from a Roman Legion, it will have increased strength and can build a Roman Fort. Mod Support This mod will automatically account for many uniques that follow Firaxis' standard of using the Units and UnitAbilities database tables. However, mods' uniques that use roundabout or unorthodox methods, or those that use lua without attaching an ability, will not transfer abilities. Special Thanks SeelingCat, Zegangani Don't let this limited-time offer pass you by! Offer valid only while supplies last.
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Sailor Cat
- Version
- N/A
- Downloads
- 1,880
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Civ 6 commands, item IDs, and more.
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