Patch Notes - Byzantium and Gaul Pack (September 2020)
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- 🏆 #690 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
BYZANTIUM AND GAUL PACK CIVILIZATION: BYZANTIUM Unique Ability – Taxis Units receive +3 Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating an enemy unit belonging to a civilization or city-state. +1 Great Prophet point from cities with a Holy Site district. Unique Unit – Dromon Classical Era unit that replaces the Quadrireme. These units have greater range than the Quadrireme and +10 Combat Strength against units. Unique Infrastructure – Hippodrome Replaces the Entertainment Complex. Provides +3 Amenities, and cheaper to build. When the Hippodrome and buildings in this district are constructed, receive a Heavy Cavalry unit. Replaces the Entertainment Complex. Provides +3 Amenities, and cheaper to build. When the Hippodrome and buildings in this district are constructed, receive a Heavy Cavalry unit. Units granted from this district do not have a resource maintenance cost.” Leader: Basil II Ability – Porphyrogénnētos Heavy and Light Cavalry do full damage against cities following the same religion as Byzantium. Gain the Tagma unique unit when the Divine Right civic is discovered. Unique Unit – Tagma Medieval Era unit that replaces the Knight. Land units within 1 tile of the Tagma receive +4 Combat Strength or Religious Strength. Agenda – Divine Guardian Likes civs following their
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Browd
- Version
- N/A
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- 0
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- Category
- Civ Mod
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