Strategic geography MOD
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #228 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Strategic geography MOD v. 1.0 - Alpha What this Mod attempt to do amongst other things is to make use of hills for example as a strategically Position. This Mod is Changing Day by Day, and the Development is going in an Direktion, where we (me and Tovarish for now) want to create a Mod that, focus on terrain and geographic features, trying to make things more realistic or enhance the Gameplay, and there could be features that are not directly related to geography. We are Mod builder Beginners, and are still learning every day, it´s a lot of fun. This Mod is an still an Alpha version, and not every feature works Perfekt, it still can be buggy, things will be added or removed overtime.. If you are intrested just give this Mod a Try, and we would be happy if you leave a Comment, -What do you think about the features, -What do you like, -Do you have any Ideas or suggestions Thank you very much and have fun Here in Detail all changes: 1. Encampments gain + 100 torward City Fortification when Build on a Hill (Works) 2. Forrest Defense Modifikator is raised to 4 (Works) 3. Jungle Defense Modifikator is raised to 5 (Works) 4. Fort Defense Modifikator is raised to 6 (Works) 5. Citys Gain 1+ Extra Attack Range when Build on a Hill (Testing) 6. All Capital Citys and City Staates Start with an Ancient Wall (Works) 7. +20% Growth in City´s when build on rice or wheat resource (Works) 8. Unit Ability´s a. + 1 Extra Sight Range on a Hill (Works) b. + 2 Extra Sight Range On Encampments or F
Strategic geography MOD v. 1. 0 - Alpha What this Mod attempt to do amongst other things is to make use of hills for example as a strategically Position. This Mod is Changing Day by Day, and the Development is going in an Direktion, where we (me and Tovarish for now) want to create a Mod that, focus on terrain and geographic features, trying to make things more realistic or enhance the Gameplay, and there could be features that are not directly related to geography. We are Mod builder Beginners, and are still learning every day, it´s a lot of fun. This Mod is an still an Alpha version, and not every feature works Perfekt, it still can be buggy, things will be added or removed overtime.. If you are intrested just give this Mod a Try, and we would be happy if you leave a Comment, -What do you think about the features, -What do you like, -Do you have any Ideas or suggestions Thank you very much and have fun Here in Detail all changes: 1. Encampments gain + 100 torward City Fortification when Build on a Hill (Works) 2. Forrest Defense Modifikator is raised to 4 (Works) 3. Jungle Defense Modifikator is raised to 5 (Works) 4. Fort Defense Modifikator is raised to 6 (Works) 5. Citys Gain 1+ Extra Attack Range when Build on a Hill (Testing) 6. All Capital Citys and City Staates Start with an Ancient Wall (Works) 7. +20% Growth in City´s when build on rice or wheat resource (Works) 8. Unit Ability´s a. + 1 Extra Sight Range on a Hill (Works) b. + 2 Extra Sight Range On Encampments or F
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- MR.Pat
- Version
- N/A
- Downloads
- 2,012
- Endorsements
- 0
- Category
- Civ Mod
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